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Community
General Tabletop Discussion
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Advice needed on DM-player conflict (long)
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<blockquote data-quote="Mark" data-source="post: 182340" data-attributes="member: 5"><p>That, my friend, just made my day! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Sounds like you've already tried everything I could think of to help and have proceeded in the most diplomatic way possible. Maybe the next round of DMing, you can try a different approach to the teaching that will stick with them. *shrug*</p><p></p><p>How about setting up a game where they are all recruits in some sort of bootcamp where the drill sergeant actually shouts the moves in their faces? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>OK. That's a joke, but using some similar game premise might be just as effective and be less intrusive. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>[drill-segeant-mode]All right, Mister Posts-His-Problem-And-Gets-No-Help-From-The-Old-Markaroo! Back to the game and teach by example as much as you can![/drill-sergeant-mode] <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Mark, post: 182340, member: 5"] That, my friend, just made my day! :D Sounds like you've already tried everything I could think of to help and have proceeded in the most diplomatic way possible. Maybe the next round of DMing, you can try a different approach to the teaching that will stick with them. *shrug* How about setting up a game where they are all recruits in some sort of bootcamp where the drill sergeant actually shouts the moves in their faces? :D OK. That's a joke, but using some similar game premise might be just as effective and be less intrusive. ;) [drill-segeant-mode]All right, Mister Posts-His-Problem-And-Gets-No-Help-From-The-Old-Markaroo! Back to the game and teach by example as much as you can![/drill-sergeant-mode] :D [/QUOTE]
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Advice needed on DM-player conflict (long)
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