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Advice needed on DM-player conflict (long)
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<blockquote data-quote="shilsen" data-source="post: 182752" data-attributes="member: 198"><p>hong - Good points. I'm trying to make sure that both I and the rest of the group have fun, and so far, it's been fine. This problem just came up recently (last 2 sessions), and if it comes down to a choice of changing the PC or ruining the group's fun, obviously I'd go for the first. My only concern is that it isn't so much a case of my PC being overpowered but my DM reacting to a high-lvl character at a level he hasn't DM-ed before. Plus, I also think he's fixating a bit on hit/dmg, and not considering the other benefits the characters have. As Mortaneus pointed out, things should even out very fast.</p><p></p><p>Mortaneus - Thanks. Very nice breakup of the levels and what tends to happen. That's part of my argument. My PC can't improve his damage-dealing over the next 3 levels (since he's dependent on the clerics and GMW doesn't go up to +4 till 12th lvl), whereas the melee guy will gain a bonus attack & 5th lvl spells, and the cleric and mage will jump up to 6th lvl spells. So it's just that the archer looks particularly scary now, if one doesn't consider how the game scales over levels.</p><p></p><p>Varius - I appreciate the sentiment, but no way, jose! Or like hong says: WOW!!</p></blockquote><p></p>
[QUOTE="shilsen, post: 182752, member: 198"] hong - Good points. I'm trying to make sure that both I and the rest of the group have fun, and so far, it's been fine. This problem just came up recently (last 2 sessions), and if it comes down to a choice of changing the PC or ruining the group's fun, obviously I'd go for the first. My only concern is that it isn't so much a case of my PC being overpowered but my DM reacting to a high-lvl character at a level he hasn't DM-ed before. Plus, I also think he's fixating a bit on hit/dmg, and not considering the other benefits the characters have. As Mortaneus pointed out, things should even out very fast. Mortaneus - Thanks. Very nice breakup of the levels and what tends to happen. That's part of my argument. My PC can't improve his damage-dealing over the next 3 levels (since he's dependent on the clerics and GMW doesn't go up to +4 till 12th lvl), whereas the melee guy will gain a bonus attack & 5th lvl spells, and the cleric and mage will jump up to 6th lvl spells. So it's just that the archer looks particularly scary now, if one doesn't consider how the game scales over levels. Varius - I appreciate the sentiment, but no way, jose! Or like hong says: WOW!! [/QUOTE]
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