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Advice needed on DM-player conflict (long)
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<blockquote data-quote="Azimer the Mad" data-source="post: 182962" data-attributes="member: 3945"><p>I would agree with Nightfall on buying Legions of Hell and Armies of the Abyss. I would also have each and every member of the party purchase them. Of course, this is mainly because Green Ronin needs as much money as possible. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>Seriously, though...</p><p></p><p>"My only concern is that it isn't so much a case of my PC being overpowered but my DM reacting to a high-lvl character at a level he hasn't DM-ed before. "</p><p></p><p>I've been there. I played with a very nonlinear DM who based his campaign on Playstation RPGs, and ran it in that style. At low levels, it was okay. At high levels, though...</p><p></p><p>*He nevered considered our resources. He stomped out of the room when I ruined his climatic announcement that my home city was overrun when I reminded him that I had teleported there that morning to ferry some officers, and that I should have been told earlier.</p><p></p><p>*He was shocked at our effectiveness. He was really pissed when an equal-level (clone in fact) villain was one-shotted by polymorph other (dung beetle). I mean, the villain was exactly the same character, and wasn't nearly as effectively.</p><p></p><p>*8 10th to 12th levels PCs vs...20 Sahaugin. As a main, important fight. The same PC group versus...a morgh, and then a bodak, while the entire undead ARMY sat and watched, and then went home instead of fighting.</p><p></p><p>We also wought 100 Carnival Krewe Crocodile Men and 60 Blood Kraken (from Creature Collection 1)at once. That's *60* creatures that can cast Hold Monster. And we creamed them.</p><p></p><p>He got better at it, but even when I was fighting a 20th level invisible monk, he wasn't using him to half efficiency. He wasn't really using any special abilities, even stunning fist or improved trip. He just stood there and kept punching me after one Quivering Palm use.</p><p></p><p>When I play D&D, I do want a challenging game in addition to a dramatic game, and aside from role-playing my PC , I play them to the best of their abilities while remaining in character knowledge. Hell, my Half-Celestial Paladin one-punched a Devourer at 5th level. </p><p></p><p>But, I've found that some DMs don't know their stuff. One DM of ours never reads the monsters' stats untill the combat they appear in. In that situation, all you can do is ask the DM to up the challenge factor. If the other players are challenged more, they'll play cagier and more strategic, or they'll just whine. If "B," then there's nothing I can do.</p><p></p><p>I feel for you. Trust me, in D&D, I know what it's like to be Batman, and have Superman and the Martian Manhunter whine that I'm overpowered. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p></blockquote><p></p>
[QUOTE="Azimer the Mad, post: 182962, member: 3945"] I would agree with Nightfall on buying Legions of Hell and Armies of the Abyss. I would also have each and every member of the party purchase them. Of course, this is mainly because Green Ronin needs as much money as possible. :-) Seriously, though... "My only concern is that it isn't so much a case of my PC being overpowered but my DM reacting to a high-lvl character at a level he hasn't DM-ed before. " I've been there. I played with a very nonlinear DM who based his campaign on Playstation RPGs, and ran it in that style. At low levels, it was okay. At high levels, though... *He nevered considered our resources. He stomped out of the room when I ruined his climatic announcement that my home city was overrun when I reminded him that I had teleported there that morning to ferry some officers, and that I should have been told earlier. *He was shocked at our effectiveness. He was really pissed when an equal-level (clone in fact) villain was one-shotted by polymorph other (dung beetle). I mean, the villain was exactly the same character, and wasn't nearly as effectively. *8 10th to 12th levels PCs vs...20 Sahaugin. As a main, important fight. The same PC group versus...a morgh, and then a bodak, while the entire undead ARMY sat and watched, and then went home instead of fighting. We also wought 100 Carnival Krewe Crocodile Men and 60 Blood Kraken (from Creature Collection 1)at once. That's *60* creatures that can cast Hold Monster. And we creamed them. He got better at it, but even when I was fighting a 20th level invisible monk, he wasn't using him to half efficiency. He wasn't really using any special abilities, even stunning fist or improved trip. He just stood there and kept punching me after one Quivering Palm use. When I play D&D, I do want a challenging game in addition to a dramatic game, and aside from role-playing my PC , I play them to the best of their abilities while remaining in character knowledge. Hell, my Half-Celestial Paladin one-punched a Devourer at 5th level. But, I've found that some DMs don't know their stuff. One DM of ours never reads the monsters' stats untill the combat they appear in. In that situation, all you can do is ask the DM to up the challenge factor. If the other players are challenged more, they'll play cagier and more strategic, or they'll just whine. If "B," then there's nothing I can do. I feel for you. Trust me, in D&D, I know what it's like to be Batman, and have Superman and the Martian Manhunter whine that I'm overpowered. :-) [/QUOTE]
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