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Advice needed on tactics
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<blockquote data-quote="Amal Shukup" data-source="post: 2127800" data-attributes="member: 6291"><p>'Melee Builds'. Look, you want the best 'Melee Build'? Build a Fighter and start getting ready to whine every single time he fails a Will Save... "My apples aren't orange, so they suck!" is getting old.</p><p></p><p>I've both played and played with hugely 'competitive' Monks. If you can't make them fun and competitive, that's perfectly cool, just play something else.</p><p></p><p></p><p></p><p>Then they aren't playing to the Monk's strengths and should stop whining when they don't seem very strong. It's a team game - stop trying to steal the Fighter's Schtick...</p><p></p><p></p><p></p><p>Spring Attack. Well worth the investment if you want to go after the biggies. See, in the ubiquitous 'Ogre combat' (a leveled Ogres, a bunch of Orcs and an Orc Cleric), the Monk (6th level) in one of our games came from the far side of the board, using Spring Attack to ignore the AOOs altogether, TRIPPED Ogre 1 (yes, got a baggy roll), got a free whack, and moved (Post Attack) to the far side of Ogre 1 - setting up the Sneak Attack that put him down for good. Failed to Trip Ogre 2, but she got her fair share of whacks in AND set up Flanking for both the Fighter and the Rogue (enabling another 2 points of Power Attack plus of course the Sneak Attack damage).</p><p></p><p>Thiink she took a piece out of that Cleric too. I know she was making saves pretty much full time that combat (unlike, say, my character <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p></p><p>How heroic do you need? She's also the Spot, Listen, Sense Motive Monster. Incredibly useful character.</p><p></p><p>But if you put your Monk face to face with an equally skilled Greatsword Wielder and make him duke it out toe to toe, then he's going to LOSE. As he bloody well should. Bruce Lee would lose that fight too...</p><p></p><p></p><p></p><p>You know who really sucks at ranged and melee combat? Wizards... Barring, of course, specialized high INT, 'Magic-based 'builds'. Yeesh - why do you think Monks get access to all those Monk Feats and Abilities?</p><p></p><p>A'Mal</p></blockquote><p></p>
[QUOTE="Amal Shukup, post: 2127800, member: 6291"] 'Melee Builds'. Look, you want the best 'Melee Build'? Build a Fighter and start getting ready to whine every single time he fails a Will Save... "My apples aren't orange, so they suck!" is getting old. I've both played and played with hugely 'competitive' Monks. If you can't make them fun and competitive, that's perfectly cool, just play something else. Then they aren't playing to the Monk's strengths and should stop whining when they don't seem very strong. It's a team game - stop trying to steal the Fighter's Schtick... Spring Attack. Well worth the investment if you want to go after the biggies. See, in the ubiquitous 'Ogre combat' (a leveled Ogres, a bunch of Orcs and an Orc Cleric), the Monk (6th level) in one of our games came from the far side of the board, using Spring Attack to ignore the AOOs altogether, TRIPPED Ogre 1 (yes, got a baggy roll), got a free whack, and moved (Post Attack) to the far side of Ogre 1 - setting up the Sneak Attack that put him down for good. Failed to Trip Ogre 2, but she got her fair share of whacks in AND set up Flanking for both the Fighter and the Rogue (enabling another 2 points of Power Attack plus of course the Sneak Attack damage). Thiink she took a piece out of that Cleric too. I know she was making saves pretty much full time that combat (unlike, say, my character :)) How heroic do you need? She's also the Spot, Listen, Sense Motive Monster. Incredibly useful character. But if you put your Monk face to face with an equally skilled Greatsword Wielder and make him duke it out toe to toe, then he's going to LOSE. As he bloody well should. Bruce Lee would lose that fight too... You know who really sucks at ranged and melee combat? Wizards... Barring, of course, specialized high INT, 'Magic-based 'builds'. Yeesh - why do you think Monks get access to all those Monk Feats and Abilities? A'Mal [/QUOTE]
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