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Advice on a Feint Situation
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<blockquote data-quote="Water Bob" data-source="post: 6683323" data-attributes="member: 92305"><p>Not necessarily a problem. Think about it. Barlo still giving up his attack--and it may be for nothing because he doesn't know if he'll win the Sense Motive check against the Feint.</p><p></p><p>In addition, Withdraw can be hard to do, sometimes, because of Attacks of Opportunity from the path that can only be taken.</p><p></p><p></p><p></p><p></p><p></p><p>I think it's all in what you consider is happening. </p><p></p><p>The failed Sense Motive check says he fails in reacting to the blow in time, but not seeing the blow coming.</p><p></p><p>Ever played slap hands? You know, where someone holds their hands out, and you place yours on top. Then, they quickly try to slap the top of your hands. You try to avoid the slap, and if they miss, you get a free slap on them.</p><p></p><p>Many people play that by jerking their hands, trying to fake the other out, and make them think a slap is coming. Because, if you remove your hand before they lose contact with the palm of your hand, then they get a free slap.</p><p></p><p>This is how I picture feinting. The combat style changes. You can clearly see that a feint move is going to happen, but the Sense Motive check happens on the particular Feint that is made.</p><p></p><p>Therefore, the Withdraw is a vailid action. The defender sees the change in combat style and decides to give his opponent some room. This costs the person Withdrawing his attack.</p><p></p><p>And, unless the Withdrawer can prevent a charge, he is setting himself up for a worse situation--where the attacker gets the benefit of a charge and feint, together.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6683323, member: 92305"] Not necessarily a problem. Think about it. Barlo still giving up his attack--and it may be for nothing because he doesn't know if he'll win the Sense Motive check against the Feint. In addition, Withdraw can be hard to do, sometimes, because of Attacks of Opportunity from the path that can only be taken. I think it's all in what you consider is happening. The failed Sense Motive check says he fails in reacting to the blow in time, but not seeing the blow coming. Ever played slap hands? You know, where someone holds their hands out, and you place yours on top. Then, they quickly try to slap the top of your hands. You try to avoid the slap, and if they miss, you get a free slap on them. Many people play that by jerking their hands, trying to fake the other out, and make them think a slap is coming. Because, if you remove your hand before they lose contact with the palm of your hand, then they get a free slap. This is how I picture feinting. The combat style changes. You can clearly see that a feint move is going to happen, but the Sense Motive check happens on the particular Feint that is made. Therefore, the Withdraw is a vailid action. The defender sees the change in combat style and decides to give his opponent some room. This costs the person Withdrawing his attack. And, unless the Withdrawer can prevent a charge, he is setting himself up for a worse situation--where the attacker gets the benefit of a charge and feint, together. [/QUOTE]
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