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Advice on a Feint Situation
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<blockquote data-quote="Water Bob" data-source="post: 6683688" data-attributes="member: 92305"><p>I laugh to myself here only because, over on the <a href="http://www.enworld.org/forum/showthread.php?434828-CONAN-LIVES!-Info-on-the-new-Conan-RPG" target="_blank">Conan Lives! thread</a>, the designers and fans of the game have been trying to convince me that Meta-Gaming is Good! As, their new Conan game has, central to its main mechanic, a glaringly super meta-game device.</p><p></p><p>And, on top of being, flat-out, a meta-game mechanic, it also punishes players for being daring and heroic.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>You speak as if you were there!</p><p></p><p>But, you weren't there. Because if you were, you'd know that what I describe in the OP never happened for real. As a <em>poor and inexperienced</em> DM, considering the Feint rules might be a problem in my game, decided to ask other gamers about how they run it.</p><p></p><p>I made up the entire scenario.</p><p></p><p>I did that because I actually run a different game. Not 3.5 D&D, but the Conan RPG, based on d20 3.5. In the Conan game, Feint has a bit more bite than in the D&D game. A successful feint in the Conan game renders the target to AC 10.</p><p></p><p>That's because, in the Conan game, armor does not affect AC. There's a penetration/Damage Resistance mechanic that is used.</p><p></p><p>So, instead of going all through that, I had to frame my example in such a way that comments would be useful to me. That's why both the characters in the example aren't wearing any armor. I wanted those that reply to consider that the Feint, if successful, would cause an attack against AC 10.</p><p></p><p>The goal was to think through the situation, consider what other experienced gamers thought about the situation, and figure a way to implement the game rule well in my game.</p><p></p><p>And...I'm here to say that, yeah, some of you here and on the other forum helped me with some good advice.</p><p></p><p>I now know how I will play Feint, without the benefit of the Improved Feint Feat, in my Conan game.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6683688, member: 92305"] I laugh to myself here only because, over on the [URL="http://www.enworld.org/forum/showthread.php?434828-CONAN-LIVES!-Info-on-the-new-Conan-RPG"]Conan Lives! thread[/URL], the designers and fans of the game have been trying to convince me that Meta-Gaming is Good! As, their new Conan game has, central to its main mechanic, a glaringly super meta-game device. And, on top of being, flat-out, a meta-game mechanic, it also punishes players for being daring and heroic. You speak as if you were there! But, you weren't there. Because if you were, you'd know that what I describe in the OP never happened for real. As a [I]poor and inexperienced[/I] DM, considering the Feint rules might be a problem in my game, decided to ask other gamers about how they run it. I made up the entire scenario. I did that because I actually run a different game. Not 3.5 D&D, but the Conan RPG, based on d20 3.5. In the Conan game, Feint has a bit more bite than in the D&D game. A successful feint in the Conan game renders the target to AC 10. That's because, in the Conan game, armor does not affect AC. There's a penetration/Damage Resistance mechanic that is used. So, instead of going all through that, I had to frame my example in such a way that comments would be useful to me. That's why both the characters in the example aren't wearing any armor. I wanted those that reply to consider that the Feint, if successful, would cause an attack against AC 10. The goal was to think through the situation, consider what other experienced gamers thought about the situation, and figure a way to implement the game rule well in my game. And...I'm here to say that, yeah, some of you here and on the other forum helped me with some good advice. I now know how I will play Feint, without the benefit of the Improved Feint Feat, in my Conan game. [/QUOTE]
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