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Advice on an undead pc race...sorta.
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<blockquote data-quote="Sejs" data-source="post: 1959571" data-attributes="member: 4910"><p>At the moment I've been working on filing the serial numbers off of the Warforged race in order to use it as the basis for a type of pseudo-undead that'll become pertinent in the next few gaming sessions. Most of it was pretty straight forward; the only real snag I've run into so far is in deciding on how to deal with the positive/negative energy interaction angle. With Warforged it was more simple - half benefit from (Healing) spells, full benefit from Repair X spells.</p><p></p><p>With this sorta-undead, though I'm not as sure in which way to go. The ideas I've got rattling around at the moment are:</p><p></p><p>- Half benefit from (Healing) spells, +2 on saves vs hp damage from negative energy (eg, Inflict Wounds type spells) if a save is normally allowed.</p><p></p><p>- Half benefit from (Healing) spells, half damage from Inflict spells.</p><p></p><p>- Take damage from positive energy, and are healed by negative energy as a standard undead creature.</p><p></p><p></p><p>Any feedback or oppinions are greatly appreciated. Thanks much. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sejs, post: 1959571, member: 4910"] At the moment I've been working on filing the serial numbers off of the Warforged race in order to use it as the basis for a type of pseudo-undead that'll become pertinent in the next few gaming sessions. Most of it was pretty straight forward; the only real snag I've run into so far is in deciding on how to deal with the positive/negative energy interaction angle. With Warforged it was more simple - half benefit from (Healing) spells, full benefit from Repair X spells. With this sorta-undead, though I'm not as sure in which way to go. The ideas I've got rattling around at the moment are: - Half benefit from (Healing) spells, +2 on saves vs hp damage from negative energy (eg, Inflict Wounds type spells) if a save is normally allowed. - Half benefit from (Healing) spells, half damage from Inflict spells. - Take damage from positive energy, and are healed by negative energy as a standard undead creature. Any feedback or oppinions are greatly appreciated. Thanks much. :) [/QUOTE]
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