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General Tabletop Discussion
*Pathfinder & Starfinder
advice on creating a "mind bender"
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<blockquote data-quote="Shard O'Glase" data-source="post: 448469" data-attributes="member: 1134"><p>You might want to look toward T&B and the mindbender prestige class. Personally I wouldn't go for all its levels since it stops you from getting 9th level spells, but the telepathy ability, and a couple +6 skill boosts would be really cool.(the problem with all these presitge claases with special abiliites is they give you a charm, but its DC is flat and basicaly sucks as much as an items save DC, not something you'd want to give up spell levels for IMO)</p><p></p><p> Other than that focus, greater spell focus enchantment, extended spell(increase duration of domiates, holds, and charms) chain spell make your enchantments effect lots of epole instead of the usual one(the saves can be a problem but with focus, greater focus it balances out a bit)</p><p></p><p>Without ways to blast foes(evocation is gone) I'd take every alteration attack I could fine(burning hands, melfs acid arrow) so if i bump into undead I could do something. Also SM, while basically weak for fights brining in a goon to fight for you seems appropriate to me, and it gives an additional target and can physicalyattack things for those immune to enchantments types. </p><p></p><p>Also just a note, be careful in how many people you charm/dominate. A single dispel magic could double your foes if you have to many charmed goons on hand.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 448469, member: 1134"] You might want to look toward T&B and the mindbender prestige class. Personally I wouldn't go for all its levels since it stops you from getting 9th level spells, but the telepathy ability, and a couple +6 skill boosts would be really cool.(the problem with all these presitge claases with special abiliites is they give you a charm, but its DC is flat and basicaly sucks as much as an items save DC, not something you'd want to give up spell levels for IMO) Other than that focus, greater spell focus enchantment, extended spell(increase duration of domiates, holds, and charms) chain spell make your enchantments effect lots of epole instead of the usual one(the saves can be a problem but with focus, greater focus it balances out a bit) Without ways to blast foes(evocation is gone) I'd take every alteration attack I could fine(burning hands, melfs acid arrow) so if i bump into undead I could do something. Also SM, while basically weak for fights brining in a goon to fight for you seems appropriate to me, and it gives an additional target and can physicalyattack things for those immune to enchantments types. Also just a note, be careful in how many people you charm/dominate. A single dispel magic could double your foes if you have to many charmed goons on hand. [/QUOTE]
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advice on creating a "mind bender"
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