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Advice on dealing with high level characters.
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<blockquote data-quote="Mathilda" data-source="post: 7308039" data-attributes="member: 6836566"><p>To the OP...</p><p></p><p>My first piece of advice is to end the game and start over at Level 1 because if you are having trouble at level 15, it only gets worse off in your case as the party increases level...especially when 9th level spells come into play.</p><p></p><p>If you insist on continuing your game, then in my opinion, you need to ask yourself one hard question.... What are you trying to accomplish when you DM?</p><p></p><p>The answer to that question greatly impacts on how you prepare your game.</p><p></p><p>If it is continuing a story line then you don't prepare encounters that have a high probability of TPKing the party because a dead party ends the story.</p><p></p><p>If your game is hack and slash, then you probably need to watch some youtube videos.... Colville has some great advice in challenging the party</p><p></p><p>If it is some hybrid then you have to weigh how much challenge you want to introduce into the game. Always remember that the party is smarter than what you may give them credit for... what you think is an auto loss encounter, the party will come up with a way to overcome</p><p></p><p>Good luck.. high level play in my opinion on both sides of the screen is the most fulfilling and exciting from both a mechanical and storyline perspective.</p></blockquote><p></p>
[QUOTE="Mathilda, post: 7308039, member: 6836566"] To the OP... My first piece of advice is to end the game and start over at Level 1 because if you are having trouble at level 15, it only gets worse off in your case as the party increases level...especially when 9th level spells come into play. If you insist on continuing your game, then in my opinion, you need to ask yourself one hard question.... What are you trying to accomplish when you DM? The answer to that question greatly impacts on how you prepare your game. If it is continuing a story line then you don't prepare encounters that have a high probability of TPKing the party because a dead party ends the story. If your game is hack and slash, then you probably need to watch some youtube videos.... Colville has some great advice in challenging the party If it is some hybrid then you have to weigh how much challenge you want to introduce into the game. Always remember that the party is smarter than what you may give them credit for... what you think is an auto loss encounter, the party will come up with a way to overcome Good luck.. high level play in my opinion on both sides of the screen is the most fulfilling and exciting from both a mechanical and storyline perspective. [/QUOTE]
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