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Advice on dealing with high level characters.
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<blockquote data-quote="Warmaster Horus" data-source="post: 7308308" data-attributes="member: 6785438"><p>I DM'd my first Tier 4 AL game last night. I've done dozens of Tier 3 games and this wasn't all that much more different, though the NPCs, locales and PCs all had more abilities/options to keep track of. I only had to backtrack an action once when I realized there were some Globes of Invulnerability in place when a PC's AOE spell went off. Otherwise it was okay, though slower than normal because there were lots of hp, spells and special abilities in play.</p><p></p><p>I would definitely say the players were challenged. One of them was disintegrated relatively early on and required a True Res to continue (expensive in both GP and time). The final battle was difficult since there were only 4 of them and two were arcane casters in an environment that was challenging - powerful NPC casters who were ready for them and lots of magic-nerfing areas to deal with. The party beat-stick was quickly Banished and the druid, who had Shapechanged into a dragon, was hamster-balled into a Wall of Force. The Wizard's Meteor Swarm was counterspelled, too. Not looking good as environmental effects were taking their toll and enemy front line fighters closed in.</p><p></p><p>The players really had to dig deep and work together to get the upper hand. Everyone had fun and no one was bored in the slightest. It was their first time playing Tier 4 as well as their PCs had just made 17th level. My impression is that high level PCs (and I have few I've played in 5e) are powerful but can still be fragile to high level threats.</p></blockquote><p></p>
[QUOTE="Warmaster Horus, post: 7308308, member: 6785438"] I DM'd my first Tier 4 AL game last night. I've done dozens of Tier 3 games and this wasn't all that much more different, though the NPCs, locales and PCs all had more abilities/options to keep track of. I only had to backtrack an action once when I realized there were some Globes of Invulnerability in place when a PC's AOE spell went off. Otherwise it was okay, though slower than normal because there were lots of hp, spells and special abilities in play. I would definitely say the players were challenged. One of them was disintegrated relatively early on and required a True Res to continue (expensive in both GP and time). The final battle was difficult since there were only 4 of them and two were arcane casters in an environment that was challenging - powerful NPC casters who were ready for them and lots of magic-nerfing areas to deal with. The party beat-stick was quickly Banished and the druid, who had Shapechanged into a dragon, was hamster-balled into a Wall of Force. The Wizard's Meteor Swarm was counterspelled, too. Not looking good as environmental effects were taking their toll and enemy front line fighters closed in. The players really had to dig deep and work together to get the upper hand. Everyone had fun and no one was bored in the slightest. It was their first time playing Tier 4 as well as their PCs had just made 17th level. My impression is that high level PCs (and I have few I've played in 5e) are powerful but can still be fragile to high level threats. [/QUOTE]
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