Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Advice on DMing a huge party
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Churchill" data-source="post: 385537" data-attributes="member: 5733"><p><strong>Balancing Combat</strong></p><p></p><p>The group I currently GM for has between 8 and 12 players - typically 9 show up on any given week, though which 9 varies. </p><p></p><p>I understand your pain.</p><p></p><p>You need to fudge about with your critters a bit. There aren't too terribly many things balanced for the party's level that will work straight out of the book. You already mentioned the fact that monsters that can stand up to the damage the party can dish out can really lay the smack down on the PC...</p><p></p><p>The secret to handling this (or, at least, what's worked for me) is to modify the opposition: Give your creatures token DR. If each PC attack is doing 2 to 3 (just as an example) fewer points of damage per hit, the creatures stick around long enough to be a problem, but don't become overwhelming.</p><p></p><p>Adding fast healing or regeneration might help, but if your PCs use tactics and gang up on things, the bad guys probably won't last long enough for that to be an issue.</p><p></p><p>You really want to make sure you don't do something that nullifies the abilities of the characters (high SR, or DR that makes damaging something nearly impossible), because that will just frustrate them. (I have one PC who has a 50% chance of making a Will save of 10 - and the party is 10th level - and exploiting this weakness causes major havoc; he's the toughest combatant, but he's easily taken out of the fight, which irks him and puts the party in danger.)</p><p></p><p>Adding "utility" class-levels does some wonderful things as well. Bless and Doom give the baddies an edge that isn't insurmountable. There are a host of other lower level spells that fill the same role, too.</p><p></p><p>Hope that helps.</p></blockquote><p></p>
[QUOTE="Churchill, post: 385537, member: 5733"] [b]Balancing Combat[/b] The group I currently GM for has between 8 and 12 players - typically 9 show up on any given week, though which 9 varies. I understand your pain. You need to fudge about with your critters a bit. There aren't too terribly many things balanced for the party's level that will work straight out of the book. You already mentioned the fact that monsters that can stand up to the damage the party can dish out can really lay the smack down on the PC... The secret to handling this (or, at least, what's worked for me) is to modify the opposition: Give your creatures token DR. If each PC attack is doing 2 to 3 (just as an example) fewer points of damage per hit, the creatures stick around long enough to be a problem, but don't become overwhelming. Adding fast healing or regeneration might help, but if your PCs use tactics and gang up on things, the bad guys probably won't last long enough for that to be an issue. You really want to make sure you don't do something that nullifies the abilities of the characters (high SR, or DR that makes damaging something nearly impossible), because that will just frustrate them. (I have one PC who has a 50% chance of making a Will save of 10 - and the party is 10th level - and exploiting this weakness causes major havoc; he's the toughest combatant, but he's easily taken out of the fight, which irks him and puts the party in danger.) Adding "utility" class-levels does some wonderful things as well. Bless and Doom give the baddies an edge that isn't insurmountable. There are a host of other lower level spells that fill the same role, too. Hope that helps. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Advice on DMing a huge party
Top