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Advice on how not to feel like a lousy DM
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<blockquote data-quote="jasper" data-source="post: 7865769" data-attributes="member: 277"><p>Rule 0. Unless a dead PC is on the ground at the end of session don’t worry about bad calls.</p><p>[USER=29398]@Lanefan[/USER]</p><p>1 Do you retcon the play later using the correct rule? NEVER DO THIS unless you correcting during the next round of combat. Opps Sorry Lanefan take 6 hit points less.</p><p>2 Do you let the ruling stand and lock it in as a campaign houserule going forward? (Insert lots of bad language) Never do this as it becomes a huge tower of bad house rules which will crash and burn.</p><p>3 Do you let the ruling stand but explain it as a one-off exception that won't happen again? And both the players and DM need to read up on the rule. I had Ghost of Saltmarsh session with all DMs Sunday. Lots of discussion about how spells worked and how others decided. I read the rule on truesight made a call and told the players My Table my Ruling. Half of the table wanted to treat as a video game radar so all the players would know where all the enemy were even if they were hidden by walls.</p><p>4. Don’t be a jerk and don’t let your best friend or other table mates be a jerk. </p><p>5. Fix major things as soon as possible even if going to tick people off. Hey jasper that magic missile light saber is too powerful I reducing to a +1 sword. Hey Bob that third party/UA/homebrew class is too uber. Bring a PHB class of the same level and I will adjust the magic items.</p></blockquote><p></p>
[QUOTE="jasper, post: 7865769, member: 277"] Rule 0. Unless a dead PC is on the ground at the end of session don’t worry about bad calls. [USER=29398]@Lanefan[/USER] 1 Do you retcon the play later using the correct rule? NEVER DO THIS unless you correcting during the next round of combat. Opps Sorry Lanefan take 6 hit points less. 2 Do you let the ruling stand and lock it in as a campaign houserule going forward? (Insert lots of bad language) Never do this as it becomes a huge tower of bad house rules which will crash and burn. 3 Do you let the ruling stand but explain it as a one-off exception that won't happen again? And both the players and DM need to read up on the rule. I had Ghost of Saltmarsh session with all DMs Sunday. Lots of discussion about how spells worked and how others decided. I read the rule on truesight made a call and told the players My Table my Ruling. Half of the table wanted to treat as a video game radar so all the players would know where all the enemy were even if they were hidden by walls. 4. Don’t be a jerk and don’t let your best friend or other table mates be a jerk. 5. Fix major things as soon as possible even if going to tick people off. Hey jasper that magic missile light saber is too powerful I reducing to a +1 sword. Hey Bob that third party/UA/homebrew class is too uber. Bring a PHB class of the same level and I will adjust the magic items. [/QUOTE]
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