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Advice on Paladin/Warlock
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<blockquote data-quote="Saiphus" data-source="post: 7882565" data-attributes="member: 7019337"><p>I've got an Aasimar Paladin 1/Celestial Warlock 3. RP-wise, he's a paladin of Lathander who delved into his lineage to make a pact with a like-minded Solar. He's got a kind of obsession with light (metaphorical and literal).</p><p></p><p>We're sticking with published material mostly. My party is a fighter, a sorc, a wiz, a rogue, and a ranger, which makes me lean toward being healer/backup tank. I've already gone Celestial Tomelock, but I haven't decided on an oath for the Paladin. I'm leaning toward Ancients or Redemption, but haven't ruled out everything.</p><p></p><p>Starting Stats (point buy w/ DMG Aasimar):</p><p>Str 15 (to use plate)</p><p>Dex 10</p><p>Con 13</p><p>Int 10</p><p>Wis 9</p><p>Cha 17</p><p></p><p>So far, I've been using alternations of Eldritch blast at range and Shillelagh/Green Flame Blade up close - pretty effective so far. I'm eyeing the possibility of Pole-arm Master, but still juggling with when to take feats vs ASI and if I want War Caster with it or instead (mostly for the shield AC). The next level is Warlock 4 and I'm thinking ASI for Cha and Con. I'm also considering that there won't be much campaign left when I reach level 16/17, so usability along the way is probably more important that end-game optimization.</p><p></p><p>I've done some math on the DPR re: range/melee and stat choices, but it isn't all the variations and I know DPR isn't the only factor (nor is it my primary considering the other party members). Here's the math on that, though:</p><p></p><p>5th level EB, Agonizing & Hex: </p><p>2d10 + 4(Ag) + 4(Ag) + 3.5(H) + 3.5(H) =</p><p>Average 26, 2 chances to crit (or miss)</p><p></p><p>5th level GFB, Shillelagh, & Hex:</p><p>1d8+1d8 + 4(CHA) + 3.5(H)= 16.5</p><p>w/ second enemy: add 1d8+3.5 = 8</p><p>Average 24.5 across 2 enemies</p><p></p><p>**At 6th level, GFB adds 2 dmg from Dueling Style, so 26.5 across 2 enemies</p><p></p><p>**Could get PAM at 8th, bringing it online well before EB can outclass it</p><p></p><p>11th Level (6War, 5 Pal) EB:</p><p>3d10 + 15(3xAg) + 10.5(3xH) =</p><p>Average 42, 3 chances to crit</p><p></p><p>GFB, Shillelagh:</p><p>3d8 + 5(CHA) + 3.5(H) + 5(Rad Soul) + 2(Duel) = 29 to 1 enemy</p><p>w/ second enemy: add 2d8 + 5 = 14</p><p>Average 43 across 2 enemies, only 1 chance to crit (or miss)</p><p></p><p>2 Attack, Shillelagh</p><p>1d8 + 5(CHA) + 3.5(H) + 2(Duel) = 15</p><p>1d8 + 5(CHA) + 3.5(H) + 2(Duel) = 15</p><p>Average 30, 2 chances to crit (or miss)</p><p></p><p>PAM alternative, 3 attacks, 1 less CHA</p><p>1d8 + 4(CHA) + 3.5(H) + 2(Duel) = 14</p><p>1d8 + 4(CHA) + 3.5(H) + 2(Duel) = 14</p><p>BA: 1d4 + 4(CHA) + 3.5(H) + 2(Duel) = 12</p><p>Average 40, 3 chances to crit (or miss)</p><p></p><p>17th Level (6War, 11 Pal) EB:</p><p>4d10 + 20(3xAg) + 14(4xH) =</p><p>Average 56, 4 chances to crit (or miss)</p><p></p><p>GFB, Shillelagh:</p><p>4d8 + 5(CHA) + 3.5(H) + 5(Rad Soul) + 1d8(Imp Smite) + 2(Duel) = 38 to 1 enemy</p><p>w/ second enemy: add 3d8 + 5 = 18.5</p><p>Average 56.5 across 2 enemies, only 1 chance to crit (or miss)</p><p></p><p>PAM, 3 attacks</p><p>1d8 + 5(CHA) + 3.5(H) + 1d8(Imp Smite) + 2(Duel) = 19.5</p><p>1d8 + 5(CHA) + 3.5(H) + 1d8(Imp Smite) + 2(Duel) = 19.5</p><p>BA: 1d4 + 5(CHA) + 3.5(H) + 1d8(Imp Smite) + 2(Duel) = 17.5</p><p>Average 56.5, 3 chances to crit (or miss)</p><p></p><p>Any corrections to the math? Thoughts on oath and other choices? What's a recommended level progression and order of ASI/Feats?</p></blockquote><p></p>
[QUOTE="Saiphus, post: 7882565, member: 7019337"] I've got an Aasimar Paladin 1/Celestial Warlock 3. RP-wise, he's a paladin of Lathander who delved into his lineage to make a pact with a like-minded Solar. He's got a kind of obsession with light (metaphorical and literal). We're sticking with published material mostly. My party is a fighter, a sorc, a wiz, a rogue, and a ranger, which makes me lean toward being healer/backup tank. I've already gone Celestial Tomelock, but I haven't decided on an oath for the Paladin. I'm leaning toward Ancients or Redemption, but haven't ruled out everything. Starting Stats (point buy w/ DMG Aasimar): Str 15 (to use plate) Dex 10 Con 13 Int 10 Wis 9 Cha 17 So far, I've been using alternations of Eldritch blast at range and Shillelagh/Green Flame Blade up close - pretty effective so far. I'm eyeing the possibility of Pole-arm Master, but still juggling with when to take feats vs ASI and if I want War Caster with it or instead (mostly for the shield AC). The next level is Warlock 4 and I'm thinking ASI for Cha and Con. I'm also considering that there won't be much campaign left when I reach level 16/17, so usability along the way is probably more important that end-game optimization. I've done some math on the DPR re: range/melee and stat choices, but it isn't all the variations and I know DPR isn't the only factor (nor is it my primary considering the other party members). Here's the math on that, though: 5th level EB, Agonizing & Hex: 2d10 + 4(Ag) + 4(Ag) + 3.5(H) + 3.5(H) = Average 26, 2 chances to crit (or miss) 5th level GFB, Shillelagh, & Hex: 1d8+1d8 + 4(CHA) + 3.5(H)= 16.5 w/ second enemy: add 1d8+3.5 = 8 Average 24.5 across 2 enemies **At 6th level, GFB adds 2 dmg from Dueling Style, so 26.5 across 2 enemies **Could get PAM at 8th, bringing it online well before EB can outclass it 11th Level (6War, 5 Pal) EB: 3d10 + 15(3xAg) + 10.5(3xH) = Average 42, 3 chances to crit GFB, Shillelagh: 3d8 + 5(CHA) + 3.5(H) + 5(Rad Soul) + 2(Duel) = 29 to 1 enemy w/ second enemy: add 2d8 + 5 = 14 Average 43 across 2 enemies, only 1 chance to crit (or miss) 2 Attack, Shillelagh 1d8 + 5(CHA) + 3.5(H) + 2(Duel) = 15 1d8 + 5(CHA) + 3.5(H) + 2(Duel) = 15 Average 30, 2 chances to crit (or miss) PAM alternative, 3 attacks, 1 less CHA 1d8 + 4(CHA) + 3.5(H) + 2(Duel) = 14 1d8 + 4(CHA) + 3.5(H) + 2(Duel) = 14 BA: 1d4 + 4(CHA) + 3.5(H) + 2(Duel) = 12 Average 40, 3 chances to crit (or miss) 17th Level (6War, 11 Pal) EB: 4d10 + 20(3xAg) + 14(4xH) = Average 56, 4 chances to crit (or miss) GFB, Shillelagh: 4d8 + 5(CHA) + 3.5(H) + 5(Rad Soul) + 1d8(Imp Smite) + 2(Duel) = 38 to 1 enemy w/ second enemy: add 3d8 + 5 = 18.5 Average 56.5 across 2 enemies, only 1 chance to crit (or miss) PAM, 3 attacks 1d8 + 5(CHA) + 3.5(H) + 1d8(Imp Smite) + 2(Duel) = 19.5 1d8 + 5(CHA) + 3.5(H) + 1d8(Imp Smite) + 2(Duel) = 19.5 BA: 1d4 + 5(CHA) + 3.5(H) + 1d8(Imp Smite) + 2(Duel) = 17.5 Average 56.5, 3 chances to crit (or miss) Any corrections to the math? Thoughts on oath and other choices? What's a recommended level progression and order of ASI/Feats? [/QUOTE]
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