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Advice on playing a Kobold Fighter
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<blockquote data-quote="parinho7" data-source="post: 5185477" data-attributes="member: 83511"><p>underpowered kobold? HA<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>kobolds can become VERY powerful (see pun pun)</p><p>since you allowed sources check this <a href="http://www.wizards.com/default.asp?x=dnd/prc/20070327" target="_blank">Prestige Class: Swiftblade -- Haste Personified</a></p><p></p><p>and this <a href="http://www.wizards.com/default.asp?x=dnd/we/20060127a" target="_blank">Web Enhancement: Races of the Dragon -- Kobolds: Of Traps and Perfection</a></p><p></p><p>if you want to stack with a pure melee class then i agree with StreamOfTheSky try crusader, it has a stance that gives +2 ac bonus vs foes bigger than you. at early levels you can achieve very high armor class.</p><p></p><p>BUT my suggestion, if you want to be the most capable melee character is to became a Sorcerer<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p>by taking the dragonwrought kobold feat from races of the dragon you can be 120 years old (and die at about 220) with no penalties to str dex con and a +3 bonus at int wis cha.</p><p>+2 cha from the kobold paragon class</p><p></p><p>so start as sorcerer(1)</p><p>then kobold paragon(3)</p><p>and with the greater rite of passage you wont lose a sorcerer level</p><p></p><p>and then you have other options</p><p>one way to go is take 2 paladin levels and have incredibly high saves, continue as eldrich knight or abjurant champion and then swiftblade (this prc kicks ass<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />)</p><p></p><p>an other option continue as sorcerer and don't lose spell casting classes to take the swiftblade prc as early as possible so you'll gain the perperual options and innervated speed faster (the best class features ever<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />)</p><p></p><p>and an other option (my favorite) is the ultimate damage build,</p><p>desert kobold paragon(3)/sorcerer(1)/fighter(1)/unseen seer(2)/swiftblade(10)/spellsword(2)/sacred exorsist(1)</p><p>i don't remember the exact build very well and i don't have my notes right now</p><p>feats:</p><p>knowledge devotion</p><p>power attack</p><p>divine might</p><p>arcane strike</p><p>2wf</p><p>practiced spellcaster</p><p></p><p>traits: spellgifted (transmutation)</p><p></p><p>here is your damage output at level 20:</p><p>+5 from greater magic weapon</p><p>+1 - +5 from knowledge devotion</p><p>+8d6 sneak attack from hunter's eye (unseen seer(2) -> advanced learning (common trick))</p><p>+13 divine might (cha bonus with 5 points at level 20 and +6 item)</p><p>+7d4 arcane strike</p><p>+2d6 swift surge</p><p>+13 from slippers of battledancing (dmg2) that you MUST have</p><p>and even more with other tricks</p><p></p><p>don't waste feat slots to take imroved 2wf or greater 2wf, there is an item at magic item compedium that gives you the benefit of improved 2wf and you can also cast heroics</p><p></p><p>i'd take the domain access variation from complete champion to gain access in war domain and at the first round of combat (you'll always play first with init +19) use innervated speed and cast divine power to boost your ab. for the sneak attack you can cast greater invisibility or persistent blade</p></blockquote><p></p>
[QUOTE="parinho7, post: 5185477, member: 83511"] underpowered kobold? HA:p kobolds can become VERY powerful (see pun pun) since you allowed sources check this [URL="http://www.wizards.com/default.asp?x=dnd/prc/20070327"]Prestige Class: Swiftblade -- Haste Personified[/URL] and this [URL="http://www.wizards.com/default.asp?x=dnd/we/20060127a"]Web Enhancement: Races of the Dragon -- Kobolds: Of Traps and Perfection[/URL] if you want to stack with a pure melee class then i agree with StreamOfTheSky try crusader, it has a stance that gives +2 ac bonus vs foes bigger than you. at early levels you can achieve very high armor class. BUT my suggestion, if you want to be the most capable melee character is to became a Sorcerer:p by taking the dragonwrought kobold feat from races of the dragon you can be 120 years old (and die at about 220) with no penalties to str dex con and a +3 bonus at int wis cha. +2 cha from the kobold paragon class so start as sorcerer(1) then kobold paragon(3) and with the greater rite of passage you wont lose a sorcerer level and then you have other options one way to go is take 2 paladin levels and have incredibly high saves, continue as eldrich knight or abjurant champion and then swiftblade (this prc kicks ass:p) an other option continue as sorcerer and don't lose spell casting classes to take the swiftblade prc as early as possible so you'll gain the perperual options and innervated speed faster (the best class features ever:p) and an other option (my favorite) is the ultimate damage build, desert kobold paragon(3)/sorcerer(1)/fighter(1)/unseen seer(2)/swiftblade(10)/spellsword(2)/sacred exorsist(1) i don't remember the exact build very well and i don't have my notes right now feats: knowledge devotion power attack divine might arcane strike 2wf practiced spellcaster traits: spellgifted (transmutation) here is your damage output at level 20: +5 from greater magic weapon +1 - +5 from knowledge devotion +8d6 sneak attack from hunter's eye (unseen seer(2) -> advanced learning (common trick)) +13 divine might (cha bonus with 5 points at level 20 and +6 item) +7d4 arcane strike +2d6 swift surge +13 from slippers of battledancing (dmg2) that you MUST have and even more with other tricks don't waste feat slots to take imroved 2wf or greater 2wf, there is an item at magic item compedium that gives you the benefit of improved 2wf and you can also cast heroics i'd take the domain access variation from complete champion to gain access in war domain and at the first round of combat (you'll always play first with init +19) use innervated speed and cast divine power to boost your ab. for the sneak attack you can cast greater invisibility or persistent blade [/QUOTE]
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