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General Tabletop Discussion
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Advice on Running Temple of Elemental Evil
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<blockquote data-quote="Lacan" data-source="post: 5800976" data-attributes="member: 6669823"><p>So because I've built up a bit of nostalgia re-reading all my old orange spine AD&D books, and with the announcement of the "Edition for all Editions" I decided I wanted to run a "classic" module. One that I never ran before. </p><p></p><p>I'm converting it to Pathfinder, and we're also doing E6, which doesn't really come into play until (if) we run A1-5 (Scourge of the Slave Lords) and GDQ 1-7 (Queen of Spiders). I plan to do this for as long as it stays fun. </p><p></p><p>I bought TToEE, T1-T4 on ebay a few years ago, but I never ran it back when I was playing 1e. Reading it is almost like deciphering an ancient text, which I sort of enjoy. I found a few threads which read like weekly briefings on the campaign, most of them using 1e ruleset and they really inspired me. </p><p></p><p>So I'm asking for a couple things from you folks:</p><p>1) Any advice? Not necessarily about conversation but about the module and things that were really fun, and things that should probably be modified or taken out. </p><p>2) After a quick read, I didn't really see compelling reasons that connect the T series to the A series to the GDQ series. Any advice on what I could add that would help with this? Unless it's already in the modules and I just haven't read it thoroughly. In that case, could you help point me to it?</p><p>3) Maybe post a quick story about a memory that you had when you played TToEE that can help inspire me to carry through with it. </p><p></p><p>Thanks ahead of time. </p><p></p><p>Characters: </p><p>[sblock]All the characters are human. </p><ul> <li data-xf-list-type="ul">Zemphis, Infernal Sorcerer</li> <li data-xf-list-type="ul">Bannock, Cavalier</li> <li data-xf-list-type="ul">Callum, Rogue</li> <li data-xf-list-type="ul">Decimus, Cleric</li> </ul><p></p><p>They will probably bring along an NPC or two for most delves, probably from the module itself.[/sblock]</p></blockquote><p></p>
[QUOTE="Lacan, post: 5800976, member: 6669823"] So because I've built up a bit of nostalgia re-reading all my old orange spine AD&D books, and with the announcement of the "Edition for all Editions" I decided I wanted to run a "classic" module. One that I never ran before. I'm converting it to Pathfinder, and we're also doing E6, which doesn't really come into play until (if) we run A1-5 (Scourge of the Slave Lords) and GDQ 1-7 (Queen of Spiders). I plan to do this for as long as it stays fun. I bought TToEE, T1-T4 on ebay a few years ago, but I never ran it back when I was playing 1e. Reading it is almost like deciphering an ancient text, which I sort of enjoy. I found a few threads which read like weekly briefings on the campaign, most of them using 1e ruleset and they really inspired me. So I'm asking for a couple things from you folks: 1) Any advice? Not necessarily about conversation but about the module and things that were really fun, and things that should probably be modified or taken out. 2) After a quick read, I didn't really see compelling reasons that connect the T series to the A series to the GDQ series. Any advice on what I could add that would help with this? Unless it's already in the modules and I just haven't read it thoroughly. In that case, could you help point me to it? 3) Maybe post a quick story about a memory that you had when you played TToEE that can help inspire me to carry through with it. Thanks ahead of time. Characters: [sblock]All the characters are human. [LIST] [*]Zemphis, Infernal Sorcerer [*]Bannock, Cavalier [*]Callum, Rogue [*]Decimus, Cleric [/LIST] They will probably bring along an NPC or two for most delves, probably from the module itself.[/sblock] [/QUOTE]
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Advice on Running Temple of Elemental Evil
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