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Advice on ways to continue my adventure
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<blockquote data-quote="Eltab" data-source="post: 7327045" data-attributes="member: 6803337"><p>Away from table, ask the player which of her character's two selves she wants to continue to play.</p><p></p><p>The other copy gets time-sickness and dies. Give this copy a chance to do something heroic on the way out - like a 'last stand'? - rather than being ignominiously consumed by flesh-eating bacteria.</p><p></p><p>Logically, it is easier to explain the "rescuer-self" dying, because the original continues without interruption. If the "rescued" self dies, soliloquize in the surviving character's name about how <em>Tampering with the Flow of Time</em> has unexpected - and drastic and BAD - side-effects. ("My younger self would still be alive if I hadn't interfered! She was supposed to escape to safety! I remember!")</p></blockquote><p></p>
[QUOTE="Eltab, post: 7327045, member: 6803337"] Away from table, ask the player which of her character's two selves she wants to continue to play. The other copy gets time-sickness and dies. Give this copy a chance to do something heroic on the way out - like a 'last stand'? - rather than being ignominiously consumed by flesh-eating bacteria. Logically, it is easier to explain the "rescuer-self" dying, because the original continues without interruption. If the "rescued" self dies, soliloquize in the surviving character's name about how [I]Tampering with the Flow of Time[/I] has unexpected - and drastic and BAD - side-effects. ("My younger self would still be alive if I hadn't interfered! She was supposed to escape to safety! I remember!") [/QUOTE]
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