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Advice: Overpowered Abilities
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<blockquote data-quote="abirdcall" data-source="post: 7479987" data-attributes="member: 6748898"><p>Yeah, I think we have entirely different views on the game.</p><p></p><p>I guess I could see your point of view if the DM was being paid by the players.</p><p></p><p>But even then all the players would likely be on the same page about things. I wouldn't play at a table with '1 or 2 bad players' that need to be countered. Life is too short. I want to play a fun game where I socialize with people, not fight with them.</p><p></p><p></p><p></p><p>Okay you shouldn't tell people who are good or bad 'judges'.</p><p></p><p>And why is this 'imagination' and complicated work arounds easier than just not allowing the spell? It's so much simpler and easier to just not have the spell. I don't get it.</p><p></p><p>I get this is how you like to play and that's fine but remember that other people may play differently. I would wager that 95% of tables don't have your mindset.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 7479987, member: 6748898"] Yeah, I think we have entirely different views on the game. I guess I could see your point of view if the DM was being paid by the players. But even then all the players would likely be on the same page about things. I wouldn't play at a table with '1 or 2 bad players' that need to be countered. Life is too short. I want to play a fun game where I socialize with people, not fight with them. Okay you shouldn't tell people who are good or bad 'judges'. And why is this 'imagination' and complicated work arounds easier than just not allowing the spell? It's so much simpler and easier to just not have the spell. I don't get it. I get this is how you like to play and that's fine but remember that other people may play differently. I would wager that 95% of tables don't have your mindset. [/QUOTE]
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