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Advice: Overpowered Abilities
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<blockquote data-quote="smbakeresq" data-source="post: 7480546" data-attributes="member: 28301"><p>Yes. You can only concentrate on one spell, and its so important that you have to make sure you have a good concentration score and probably take warcaster or resilient (con) to make sure you can make those concentration checks. Concentration is HUGE, it is a balancing factor in every spell with concentration. If you have to concentrate on a spell then that spell better be really good by itself, and you had better not have a better spell to concentrate on.</p><p></p><p>Lets say you are a Bard and take this spell. Well in combat should be concentration on Hold Person or Heat Metal, Hypnotic Pattern, Polymorph, Animate Objects, etc, those will end combat faster and save HP. A Ranger or Druid has other spells to concentrate on or a wild shape. </p><p></p><p></p><p>As a healing spell out of combat, sure. But use healing kits first, then other consumables, then HD, before you use spell slots. Its a fine spell, but not over powered unless your DM lets it be.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7480546, member: 28301"] Yes. You can only concentrate on one spell, and its so important that you have to make sure you have a good concentration score and probably take warcaster or resilient (con) to make sure you can make those concentration checks. Concentration is HUGE, it is a balancing factor in every spell with concentration. If you have to concentrate on a spell then that spell better be really good by itself, and you had better not have a better spell to concentrate on. Lets say you are a Bard and take this spell. Well in combat should be concentration on Hold Person or Heat Metal, Hypnotic Pattern, Polymorph, Animate Objects, etc, those will end combat faster and save HP. A Ranger or Druid has other spells to concentrate on or a wild shape. As a healing spell out of combat, sure. But use healing kits first, then other consumables, then HD, before you use spell slots. Its a fine spell, but not over powered unless your DM lets it be. [/QUOTE]
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Advice: Overpowered Abilities
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