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Advice requested for a FRCS game (my players please stay out!)
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<blockquote data-quote="Whisper72" data-source="post: 2624275" data-attributes="member: 17339"><p>Hmmmm.. two things...</p><p></p><p>The clerics of Waukeen WERE in collusion with the bad guys. Even if unwittingly, the whole 'they only did it cus asked' is somewhat convoluted and from a gaming perspective, not very logical, unless you have positioned the Waukeen temples as 'neutral' brokers and bankers in information and goods from the beginning of the game. Clerics have powers of detect lie/ detect evil, especially if a head cleric (high priest?) is involved. That the PC's draw the conclusion that the clerics are wrong is therefore a natural one.</p><p></p><p>That said, the reaction of the Paladin player is way out of character. I would talk with the player outside of the game, explaining that maybe your portrayal of the clerics was not as you meant, but that you expect a Paladin to act differently. Have the Paladin lose his Paladin status, and need to do a Quest, some task to aid the clerics of Waukeen, as a penance to regain his Paladin status.</p><p></p><p>To further the plot, explain, out of game or in game, insofar as you have not done so already, that the clerics were duped as well...</p><p></p><p>The clerics should not be vindictive, as long as the Paladin agrees to perform some task / service for them as part of his Quest...</p></blockquote><p></p>
[QUOTE="Whisper72, post: 2624275, member: 17339"] Hmmmm.. two things... The clerics of Waukeen WERE in collusion with the bad guys. Even if unwittingly, the whole 'they only did it cus asked' is somewhat convoluted and from a gaming perspective, not very logical, unless you have positioned the Waukeen temples as 'neutral' brokers and bankers in information and goods from the beginning of the game. Clerics have powers of detect lie/ detect evil, especially if a head cleric (high priest?) is involved. That the PC's draw the conclusion that the clerics are wrong is therefore a natural one. That said, the reaction of the Paladin player is way out of character. I would talk with the player outside of the game, explaining that maybe your portrayal of the clerics was not as you meant, but that you expect a Paladin to act differently. Have the Paladin lose his Paladin status, and need to do a Quest, some task to aid the clerics of Waukeen, as a penance to regain his Paladin status. To further the plot, explain, out of game or in game, insofar as you have not done so already, that the clerics were duped as well... The clerics should not be vindictive, as long as the Paladin agrees to perform some task / service for them as part of his Quest... [/QUOTE]
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