Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Advice sought: game getting boring
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Phlebas" data-source="post: 3760831" data-attributes="member: 23810"><p>I used to DM pretty big groups (AD&D) and often had similar problems. unless you have a group that likes being big and complex, and takes the delays as a small price to play, then you always end up with someone bored or RP encounters taking hours as you try to give everyone a fair share of the action. In fact its the RP that tends top slow things down as one DM cannot physically/mentally keep on top of 10 players flinging questions simultaneously. Maybe i'm a bad DM but i don;t know too many others who had any more success. I regularly have 6 players and thats my limit these days for any campaigns</p><p></p><p>IMHO combat isn't the problem, we've got 3,5 down to near AD&D levels now (Cyclic initiative, simple mats and counters, 'delay' if you don't know what to do etc), spot, search and listen rolls also makes things simper ("Everyone roll, ok those with above 15 hear this...."). Its when the PC's roll into a tavern to ask some questions you have an issue.... </p><p></p><p>My advice to OP, talk to the players, cut the group size down, eg split the group in two for a time and do alternative weeks for group a & group b. If that works better then you know what the real issue is</p></blockquote><p></p>
[QUOTE="Phlebas, post: 3760831, member: 23810"] I used to DM pretty big groups (AD&D) and often had similar problems. unless you have a group that likes being big and complex, and takes the delays as a small price to play, then you always end up with someone bored or RP encounters taking hours as you try to give everyone a fair share of the action. In fact its the RP that tends top slow things down as one DM cannot physically/mentally keep on top of 10 players flinging questions simultaneously. Maybe i'm a bad DM but i don;t know too many others who had any more success. I regularly have 6 players and thats my limit these days for any campaigns IMHO combat isn't the problem, we've got 3,5 down to near AD&D levels now (Cyclic initiative, simple mats and counters, 'delay' if you don't know what to do etc), spot, search and listen rolls also makes things simper ("Everyone roll, ok those with above 15 hear this...."). Its when the PC's roll into a tavern to ask some questions you have an issue.... My advice to OP, talk to the players, cut the group size down, eg split the group in two for a time and do alternative weeks for group a & group b. If that works better then you know what the real issue is [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Advice sought: game getting boring
Top