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General Tabletop Discussion
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Advice Sought: Running an NPC prisoner interrogation
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<blockquote data-quote="Eltab" data-source="post: 6825664" data-attributes="member: 6803337"><p>I botched an interrogation session in Rise of Tiamat (not prepared) that resulted in the PCs killing a plot-important NPC in frustration.</p><p></p><p>Set up a 4e-style skill challenge, not too long, that lets the CHR-heavy PCs get a chance to "do something" while their DPR-heavy friends lurk menacingly in the background.</p><p>As noted above, decide what the target knows and how willing he is to tell it.</p><p>DO include a few misdirections. If the PCs just pound the stuffing out of him as Plan A, include lots; he's saying whatever comes to mind and doesn't care if it's right.</p><p>Otoh, if the PCs go heavy on Insight and Investigate, let them have almost 100% accurate results.</p><p>Give each PCs a chance to roll a die or two, so they all feel like they contributed. </p><p>STR 20 Barb w/ 2-handed Maul "Can I take a whack at him, Boss?" - but never landing a blow - will help pressure the subject.</p><p>Think like when Bond got interrogated in the older movies (Dr. No is especially effective): show the first few blows, then cut scene to when he wakes up afterwards, looks like 20 miles of bad road, and is sore all over.</p><p></p><p>Summary: narrate interrogation scenes, let the PCs' skills carry the day plus dice for extra bonuses. Don't play the scene out minute-by-minute.</p></blockquote><p></p>
[QUOTE="Eltab, post: 6825664, member: 6803337"] I botched an interrogation session in Rise of Tiamat (not prepared) that resulted in the PCs killing a plot-important NPC in frustration. Set up a 4e-style skill challenge, not too long, that lets the CHR-heavy PCs get a chance to "do something" while their DPR-heavy friends lurk menacingly in the background. As noted above, decide what the target knows and how willing he is to tell it. DO include a few misdirections. If the PCs just pound the stuffing out of him as Plan A, include lots; he's saying whatever comes to mind and doesn't care if it's right. Otoh, if the PCs go heavy on Insight and Investigate, let them have almost 100% accurate results. Give each PCs a chance to roll a die or two, so they all feel like they contributed. STR 20 Barb w/ 2-handed Maul "Can I take a whack at him, Boss?" - but never landing a blow - will help pressure the subject. Think like when Bond got interrogated in the older movies (Dr. No is especially effective): show the first few blows, then cut scene to when he wakes up afterwards, looks like 20 miles of bad road, and is sore all over. Summary: narrate interrogation scenes, let the PCs' skills carry the day plus dice for extra bonuses. Don't play the scene out minute-by-minute. [/QUOTE]
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Advice Sought: Running an NPC prisoner interrogation
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