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advice to anyone still wondering if they should purchase a DDI subscription today
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<blockquote data-quote="Kzach" data-source="post: 4649406" data-attributes="member: 56189"><p>I really think you're failing to put it into the right perspective.</p><p></p><p>Firstly, it isn't the game. It's delivering new content and a database access to old content without having to own any of the freaking books. On that alone, it's amazing value for money.</p><p></p><p>Secondly, you're comparing apples and oranges. X-Box Live and WoW are completely different offerings. Both only network you with other people. Hell, you can run a WoW server of your own if you want, and not pay Blizzard a cent. The only reason you're subscribing is to join others who are playing at the same time. DDI is offering a huge amount of content, content which needs to be produced, play-tested, edited, etc. which takes a lot of creative energy and costs a lot more (comparatively) than networking a few servers.</p><p></p><p>Thirdly, there's the market to consider. WoW has 11 million subscribers. Blizzard could probably afford to drop their price to $5 a month and still make a killing. X-Box has a bajillion people as well, all pumping money into the system.</p><p></p><p>WotC is probably lucky if they have a couple of thousand subscribers to DDI. I would be willing to bet good money that they're currently running DDI at a massive loss.</p><p></p><p>Quite frankly, you should expect more from X-Box Live and WoW, based on the mere fact that there are a thousand times as many people contributing cash flow to it.</p></blockquote><p></p>
[QUOTE="Kzach, post: 4649406, member: 56189"] I really think you're failing to put it into the right perspective. Firstly, it isn't the game. It's delivering new content and a database access to old content without having to own any of the freaking books. On that alone, it's amazing value for money. Secondly, you're comparing apples and oranges. X-Box Live and WoW are completely different offerings. Both only network you with other people. Hell, you can run a WoW server of your own if you want, and not pay Blizzard a cent. The only reason you're subscribing is to join others who are playing at the same time. DDI is offering a huge amount of content, content which needs to be produced, play-tested, edited, etc. which takes a lot of creative energy and costs a lot more (comparatively) than networking a few servers. Thirdly, there's the market to consider. WoW has 11 million subscribers. Blizzard could probably afford to drop their price to $5 a month and still make a killing. X-Box has a bajillion people as well, all pumping money into the system. WotC is probably lucky if they have a couple of thousand subscribers to DDI. I would be willing to bet good money that they're currently running DDI at a massive loss. Quite frankly, you should expect more from X-Box Live and WoW, based on the mere fact that there are a thousand times as many people contributing cash flow to it. [/QUOTE]
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