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Advice wanted: 3.5 weapon sizing
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<blockquote data-quote="I'm A Banana" data-source="post: 2341797" data-attributes="member: 2067"><p>He has dagger proficiency, and that large dagger is just a large dagger. He can still throw it, it still has the better crit, he doesn't need to take any feats. He is profficient with any dagger form the size of a pin to the size of a house, provided he can somehow wield it.</p><p></p><p>For what it's worth, in 3.5, the wizard can still wield that giant's dagger. He'll take a -4 to hit and it'll deal 1d8 points of damage, and he has to use two hands to wield it.</p><p></p><p>What's better, a wizard wieldling a throwable greatsword (3.0) or a wizard wieldling a throwable longsword with two hands (3.5)? Which makes more sense?</p><p></p><p></p><p></p><p>Except the 3.0 rules didn't make any sense. So that's a nice strawman.</p><p></p><p></p><p></p><p>Dungeonmaster, you've admitted to not reading the rules in other threads, and your idea of dual-wielding halfling longspears being somehow an unbridled powerhouse showcases your lack of knowledge and extensive use of hyperbole in this scenario.</p><p></p><p>The 3.5 rules address the shortspear and the longspear as *seperate* weapons. A longspear isn't just a big shortspear, and a shortspear isn't just a small longspear. They are different weapons -- one built for striking things farther away, one built for stabbing and throwing. I'm sure anyone who has any training in weapon manufacture or use can tell you that weapons designed for different features have different qualities. Shortspears are weighted, longspears have braces, shortspears might have some crude fletching, longspears have reinforced hafts to prevent breakage. Different goals, different kinds of weapons.</p><p></p><p>Can a human fighter dual-wield halfling glaives for two reach weapons? Sure thing. But is (at first level, assuming they took Two-Weapon Fighting) two attacks at -6 that deal damage like a longsword at all worth the investment? When, by the time this attack bonus is +1, you could have a fighter using a regular glaive twice in a round at a higher base attack bonus anyway?</p><p></p><p>It might help your case more if you actually looked at the consequences that the choice you state makes on a character, rather than just getting indignant at the wrongness of two halfling reach weapons.</p><p></p><p>EDIT:</p><p></p><p></p><p>I don't understand where you're coming from here. Are you saying that weapon size isn't an issue once you've accepted fighter weapon proficiencies? Fill me in on these leaps of logic?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 2341797, member: 2067"] He has dagger proficiency, and that large dagger is just a large dagger. He can still throw it, it still has the better crit, he doesn't need to take any feats. He is profficient with any dagger form the size of a pin to the size of a house, provided he can somehow wield it. For what it's worth, in 3.5, the wizard can still wield that giant's dagger. He'll take a -4 to hit and it'll deal 1d8 points of damage, and he has to use two hands to wield it. What's better, a wizard wieldling a throwable greatsword (3.0) or a wizard wieldling a throwable longsword with two hands (3.5)? Which makes more sense? Except the 3.0 rules didn't make any sense. So that's a nice strawman. Dungeonmaster, you've admitted to not reading the rules in other threads, and your idea of dual-wielding halfling longspears being somehow an unbridled powerhouse showcases your lack of knowledge and extensive use of hyperbole in this scenario. The 3.5 rules address the shortspear and the longspear as *seperate* weapons. A longspear isn't just a big shortspear, and a shortspear isn't just a small longspear. They are different weapons -- one built for striking things farther away, one built for stabbing and throwing. I'm sure anyone who has any training in weapon manufacture or use can tell you that weapons designed for different features have different qualities. Shortspears are weighted, longspears have braces, shortspears might have some crude fletching, longspears have reinforced hafts to prevent breakage. Different goals, different kinds of weapons. Can a human fighter dual-wield halfling glaives for two reach weapons? Sure thing. But is (at first level, assuming they took Two-Weapon Fighting) two attacks at -6 that deal damage like a longsword at all worth the investment? When, by the time this attack bonus is +1, you could have a fighter using a regular glaive twice in a round at a higher base attack bonus anyway? It might help your case more if you actually looked at the consequences that the choice you state makes on a character, rather than just getting indignant at the wrongness of two halfling reach weapons. EDIT: I don't understand where you're coming from here. Are you saying that weapon size isn't an issue once you've accepted fighter weapon proficiencies? Fill me in on these leaps of logic? [/QUOTE]
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