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Advise for Additional DM deviousness (Ray Silver, don't read! :) )
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<blockquote data-quote="Mark" data-source="post: 1267390" data-attributes="member: 5"><p>Can you tell us more about town, please? (Population? Size in Square Miles? Congestion/Location? Ruled in what manner? Race make-up? Type of industry/production? Etc.) All of this can go into making the scenario much more detailed, and consequently much more specific than simply a handful of skirmish encounters that could take place just about anywhere.</p><p></p><p>For example, if the community has a larger than normal dwarven population or segment thereof, it would be important to work that into the planning of how to defend the town. Likewise, their particular skills/exports might be of use to the defenders in some manner. If they are Potters (Go alsih2o!) they might gather their lamp oil in every available vessel to use as catapult ammunition. There would be big differences in how to defend (and for the evil forces, to attack) a town built on a plain that was spread out with low walls, than one built in the mountains with many tall, multi-storied buildings.</p><p></p><p>I think you will find these are the specifics that will help make the sceanrio more memorable, so share the ones you have and perhaps we can all (you included) can help flesh out those not yet determined.</p><p></p><p>Also, bookmark the super-fantastic <a href="http://www.enworld.org/forums/showthread.php?t=47525" target="_blank">DMing Advice</a> thread for all of you EN World research needs... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Mark, post: 1267390, member: 5"] Can you tell us more about town, please? (Population? Size in Square Miles? Congestion/Location? Ruled in what manner? Race make-up? Type of industry/production? Etc.) All of this can go into making the scenario much more detailed, and consequently much more specific than simply a handful of skirmish encounters that could take place just about anywhere. For example, if the community has a larger than normal dwarven population or segment thereof, it would be important to work that into the planning of how to defend the town. Likewise, their particular skills/exports might be of use to the defenders in some manner. If they are Potters (Go alsih2o!) they might gather their lamp oil in every available vessel to use as catapult ammunition. There would be big differences in how to defend (and for the evil forces, to attack) a town built on a plain that was spread out with low walls, than one built in the mountains with many tall, multi-storied buildings. I think you will find these are the specifics that will help make the sceanrio more memorable, so share the ones you have and perhaps we can all (you included) can help flesh out those not yet determined. Also, bookmark the super-fantastic [url=http://www.enworld.org/forums/showthread.php?t=47525]DMing Advice[/url] thread for all of you EN World research needs... ;) [/QUOTE]
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