I just browsed the book, it is close to 200 pages, contains full classes, prestige classes, spells, feats , variant magic systems ranging from elementalism to point based magic, spontaneous spell casting , new rules for artifacts with souls, arcana dueling... it seems by far the very best one word title they have done so far, and probably will become a favorite!!
Here is a brief list of contents; the first 14 chapters describe a new magic type; in each there are classes, prestiges classes, feats, spells and eventually rules associated with the type of magic described.
These are
chronomancy, elementalism, fetich magic, flesh magic, forge magic, ki magic, madness magic, number magic, rune magic, shadow magic, technomancy, thaumatury, theurgy and witchcraft.
The list contain both classical and original stuff!
The last chapter is a set of more general rules; it details a spell point system, rules for designing spells, arcane dueling, new magic item types, and then some spells, feats and magic item.
I am just too lazy to write a review, just wanted to share my enthousiasm.
Here is a brief list of contents; the first 14 chapters describe a new magic type; in each there are classes, prestiges classes, feats, spells and eventually rules associated with the type of magic described.
These are
chronomancy, elementalism, fetich magic, flesh magic, forge magic, ki magic, madness magic, number magic, rune magic, shadow magic, technomancy, thaumatury, theurgy and witchcraft.
The list contain both classical and original stuff!
The last chapter is a set of more general rules; it details a spell point system, rules for designing spells, arcane dueling, new magic item types, and then some spells, feats and magic item.
I am just too lazy to write a review, just wanted to share my enthousiasm.