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*TTRPGs General
AEG's WAR supplement: First Impressions
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<blockquote data-quote="Rune" data-source="post: 73600" data-attributes="member: 67"><p>Since you've got two mats, why don't you do it in two different scales? One map could be the standard skirmish scale, while the other would be a larger scale with the pcs being repreprsented by one counter, and 5 or so goblins equalling one unit/counter, as well. You could do one round of skirmish and follow it a (simultaneous) round in the larger scale. Now all you would need is a set of rules for unit-based battle warfare (shouldn't be too difficult if the pcs are the only opponents of the goblins). In fact, you may wish to do the larger scale first, so that enemy archery and magic effects can be determined before the skirmish round is played. Another way of looking at this, is that the goblin army mostly acts in the larger scale round, but certain units may instead act in the skirmish round, while the pcs act primarily in the skirmish round (with use of archery and magic being possible exceptions). Just make sure that the pcs and the goblins don't perform actions in both rounds.</p></blockquote><p></p>
[QUOTE="Rune, post: 73600, member: 67"] Since you've got two mats, why don't you do it in two different scales? One map could be the standard skirmish scale, while the other would be a larger scale with the pcs being repreprsented by one counter, and 5 or so goblins equalling one unit/counter, as well. You could do one round of skirmish and follow it a (simultaneous) round in the larger scale. Now all you would need is a set of rules for unit-based battle warfare (shouldn't be too difficult if the pcs are the only opponents of the goblins). In fact, you may wish to do the larger scale first, so that enemy archery and magic effects can be determined before the skirmish round is played. Another way of looking at this, is that the goblin army mostly acts in the larger scale round, but certain units may instead act in the skirmish round, while the pcs act primarily in the skirmish round (with use of archery and magic being possible exceptions). Just make sure that the pcs and the goblins don't perform actions in both rounds. [/QUOTE]
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AEG's WAR supplement: First Impressions
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