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Story Hour
Aeon (updated 10/9/14)
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<blockquote data-quote="Siuis" data-source="post: 4968621" data-attributes="member: 51622"><p><strong>*low whistle*</strong></p><p></p><p>wow, that is quite the impact, there. It reminds me of an imternet image, showing a meteor and some poor, offended planet entitled "I would hit it like the fist of an angry god". I find this fitting.</p><p></p><p>I'm also rather proud of Nwm. Thanks to Sep, I've found the simplest spell effects to be the easiest to counter with. Who needs massive necromantic forces, when you can SMASH at epic velocity? I remember figuiring out the rules for maximum falling damage from an object and tweaking them - and getting d6 damage expressed in scientific notation when I was done. I have since stopped counting wizardly might via d6s.</p><p></p><p>I also severly doubt the Adversary is going to do ANYTHING remotely like switching sides. While corrupting others into thinking differently of him is his gimmick, he is absolutely 100% against actually changing, because that would be admitting he was wrong at some point. If the Adversary were willing to do that, why wouldn't he just reconcile with Oronthon and get it over with. No, at heart, the Adversart is the same as those juvenile players you get who go online to munchkin up some strange power for their third level character; They know they should just listen to the DM when he says it won't fly, but dammit! Their ego won't cave until the sun implodes. That the DM of wyre (by which I mean Oronthon, not Sep, oddly enough) puts up with such a jerk player these thousands of metaphorical years is astounding. Luckily, the rest of the party is ignoring him and moving on (Green, the actual aprty, etc.).</p><p></p><p>As an aside, does anyone know where I can find the stuff Sepulchrave and Cheiromancer were working on for their epic system? I know they gave up, and I even vaguely remember why. I just don't think they deleted all traces, and want to plumb the depths for hidden gems throw around in me own games...</p></blockquote><p></p>
[QUOTE="Siuis, post: 4968621, member: 51622"] [b]*low whistle*[/b] wow, that is quite the impact, there. It reminds me of an imternet image, showing a meteor and some poor, offended planet entitled "I would hit it like the fist of an angry god". I find this fitting. I'm also rather proud of Nwm. Thanks to Sep, I've found the simplest spell effects to be the easiest to counter with. Who needs massive necromantic forces, when you can SMASH at epic velocity? I remember figuiring out the rules for maximum falling damage from an object and tweaking them - and getting d6 damage expressed in scientific notation when I was done. I have since stopped counting wizardly might via d6s. I also severly doubt the Adversary is going to do ANYTHING remotely like switching sides. While corrupting others into thinking differently of him is his gimmick, he is absolutely 100% against actually changing, because that would be admitting he was wrong at some point. If the Adversary were willing to do that, why wouldn't he just reconcile with Oronthon and get it over with. No, at heart, the Adversart is the same as those juvenile players you get who go online to munchkin up some strange power for their third level character; They know they should just listen to the DM when he says it won't fly, but dammit! Their ego won't cave until the sun implodes. That the DM of wyre (by which I mean Oronthon, not Sep, oddly enough) puts up with such a jerk player these thousands of metaphorical years is astounding. Luckily, the rest of the party is ignoring him and moving on (Green, the actual aprty, etc.). As an aside, does anyone know where I can find the stuff Sepulchrave and Cheiromancer were working on for their epic system? I know they gave up, and I even vaguely remember why. I just don't think they deleted all traces, and want to plumb the depths for hidden gems throw around in me own games... [/QUOTE]
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