[AEvolutions] Enter the Dark Houses - If You Dare!

In a land where evil lurks at every turn, the darkest places are often home to those of an equally dark heart. Welcome to the Guild Hive. This enclave of twisted faen are the most skilled poisoncrafters in all of Serran, specializing in the extraction and refinement of venom.

Dark Houses is the latest entry in the AEvolutions line of sourcebooks, providing exciting, original material for Monte Cook's Arcana Evolved. Each entry includes a complete description of the location, the NPCs that inhabit it, suggestions for using the location in your campaign, and new rules related to the location. This issue features 16 numbered locations, 10 statted NPCs, 2 new creatures, 4 new poisons, a Wasp Totem Warrior class, 2 new feats, 2 new items, 5 new spells, and 8 adventure hooks.

Every release of Dark Houses also features a crossover with e-Adventure Tiles from SkeletonKey Games, including a keyed map composed of the tiles and a bonus tile available exclusively in this product. e-Adventure Tiles: Hive includes all of the tiles needed to build the Guild Hive and any other hive encounters you can dream up.

Dark Houses: The Guild Hive is written by Bill Collins and features an original illustration by Bradley K. McDevitt.

Dark Houses: The Guild Hive is available now from RPG Now and will be available at DTRPG as of tomorrow.
 

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Tiny bit of errata. The stat blocks for the Soern Ebonspike and Gloemi Waspwrangler should note a special attack which is Buzz of the Wasp, that adds +15 to movement for a charge. At the last minute, I inserted a change in the ability. Sorry!
 

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