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<blockquote data-quote="nhl_1997" data-source="post: 1747659" data-attributes="member: 22380"><p>Example:</p><p></p><p>Sleep is cast centered among these creatures:</p><p>1/2 hit-die skeleton distance 5'</p><p>1/2 hit-die skeleton distance 5'</p><p>1/2 hit-die skeleton distance 5'</p><p>2 hit-die ape distance 5'</p><p>1 hit-die human warrior distance 10'</p><p>1 hit-die human warrior distance 10'</p><p>1 hit-die elven archer distance 10'</p><p></p><p>First, we need to figure out which creatures are <strong>targeted</strong>.....</p><p></p><p>1) Sleep specifically does not target undead creatures, so the skeletons are not targeted.</p><p></p><p>2) Lower hit-die creatures are targeted before higher hit-die creatures.</p><p></p><p>3) Among creatures with equal hit-dice, ones closest to the spell's origin are targeted first.</p><p></p><p>3.5) If there is still a tie, roll randomly to see which are targeted (not stated in the rules, so I guess that would be a house rule.) This does not occur in my example, though.</p><p></p><p></p><p>Even though the elf is immune to sleep, the spell still targets the elf. Only unconscious creatures, constructs, and undead are ignored by the spell.</p><p></p><p>The two human warriors are both targeted, and the elven archer is also targeted taking up three of the alloted four hit-dice able to be targeted. Since the ape has two hit-dice, it is not targeted by the spell.</p><p></p><p>The elf is immune to sleep, so no saving throw is necessary.</p><p></p><p>Both human warriors receive a will save to negate the sleep effect.</p><p></p><p>Does this answer your question?</p></blockquote><p></p>
[QUOTE="nhl_1997, post: 1747659, member: 22380"] Example: Sleep is cast centered among these creatures: 1/2 hit-die skeleton distance 5' 1/2 hit-die skeleton distance 5' 1/2 hit-die skeleton distance 5' 2 hit-die ape distance 5' 1 hit-die human warrior distance 10' 1 hit-die human warrior distance 10' 1 hit-die elven archer distance 10' First, we need to figure out which creatures are [b]targeted[/b]..... 1) Sleep specifically does not target undead creatures, so the skeletons are not targeted. 2) Lower hit-die creatures are targeted before higher hit-die creatures. 3) Among creatures with equal hit-dice, ones closest to the spell's origin are targeted first. 3.5) If there is still a tie, roll randomly to see which are targeted (not stated in the rules, so I guess that would be a house rule.) This does not occur in my example, though. Even though the elf is immune to sleep, the spell still targets the elf. Only unconscious creatures, constructs, and undead are ignored by the spell. The two human warriors are both targeted, and the elven archer is also targeted taking up three of the alloted four hit-dice able to be targeted. Since the ape has two hit-dice, it is not targeted by the spell. The elf is immune to sleep, so no saving throw is necessary. Both human warriors receive a will save to negate the sleep effect. Does this answer your question? [/QUOTE]
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