Asmor
First Post
I've been giving some extra thoughts to affiliations lately. I've liked the idea since I first saw them, but never even though of actually using them.
Anyways, I was lying in bed the other night and came up with the following idea: Keep a spreadsheet of affiliation scores. Each PC gets a column, each affilitation a row, and voila! At a glance you can tell who feels what about whom!
Then something else happened... Suddenly, I realized that this would provide a really great framework for running a game full of political interaction. Give each nation, power group within the nation, church, etc their own rows on the spreadsheet. Not only does it allow you to keep track of things, it seems to me that it would actually provide motivation and inspiration for adventure ideas! It would make you more cognoscent of all the other groups and how they interact with each other...
For example, it's simple enough to say "Okay, so for negotiating a peace between the loggers and the druids, you've gained some respect from both." But, woops, you completely forgot about the fact that Baron Evilnasty was trying to spark a war between the two groups in the first place! Plus, I'm sure that the monarchs of Kingdomia are appreciative that they stopped the druids from razing Lumberville.
Anyways, I was lying in bed the other night and came up with the following idea: Keep a spreadsheet of affiliation scores. Each PC gets a column, each affilitation a row, and voila! At a glance you can tell who feels what about whom!
Then something else happened... Suddenly, I realized that this would provide a really great framework for running a game full of political interaction. Give each nation, power group within the nation, church, etc their own rows on the spreadsheet. Not only does it allow you to keep track of things, it seems to me that it would actually provide motivation and inspiration for adventure ideas! It would make you more cognoscent of all the other groups and how they interact with each other...
For example, it's simple enough to say "Okay, so for negotiating a peace between the loggers and the druids, you've gained some respect from both." But, woops, you completely forgot about the fact that Baron Evilnasty was trying to spark a war between the two groups in the first place! Plus, I'm sure that the monarchs of Kingdomia are appreciative that they stopped the druids from razing Lumberville.