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Afghanistan d20: overview
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<blockquote data-quote="Shard O'Glase" data-source="post: 282098" data-attributes="member: 1134"><p>Which is why I wouldn't get pissy about the damage, and just let it fly. There are way too many factors that can determine damage in an rpg for me to say a weapon does the wrong damage. I just think they could of put the 9mm at 1d6 and it's damage would of made just as much sense on a logical level, because for every factor that says it should do more damage there is another that says less. Personally I'd of set 9mm lower because I wouldn't want to start at 2d6. There really aren't that many rounds smaller than 9mm, the 22 and 32 are the only ones I can think of off hand, the 38 is about the same with maybe a smidge more punch(I haven't really looked at this in a while so I may be off a bit). So if you start at 2d6 for a 9mm what do I make the 10mm federal rounds, or 11mm, or 42, 45, or heaven forbid 50 cal pistol rounds. What do I make the rifle rounds. It would seem that the damage could get too nasty to quick with one shot automatically meaning death.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 282098, member: 1134"] Which is why I wouldn't get pissy about the damage, and just let it fly. There are way too many factors that can determine damage in an rpg for me to say a weapon does the wrong damage. I just think they could of put the 9mm at 1d6 and it's damage would of made just as much sense on a logical level, because for every factor that says it should do more damage there is another that says less. Personally I'd of set 9mm lower because I wouldn't want to start at 2d6. There really aren't that many rounds smaller than 9mm, the 22 and 32 are the only ones I can think of off hand, the 38 is about the same with maybe a smidge more punch(I haven't really looked at this in a while so I may be off a bit). So if you start at 2d6 for a 9mm what do I make the 10mm federal rounds, or 11mm, or 42, 45, or heaven forbid 50 cal pistol rounds. What do I make the rifle rounds. It would seem that the damage could get too nasty to quick with one shot automatically meaning death. [/QUOTE]
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