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After DDXP, how are you feeling about D&En?
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<blockquote data-quote="Number48" data-source="post: 5799643" data-attributes="member: 6688047"><p>I'm a little dizzy from turning around so much. Before XP, I was really gung-ho. Couldn't be more excited. Then after the first seminar I was so disappointed it threw me into a bad funk, I felt devastated. Now, after getting much more information from the latest seminar, I am back to feeling cautiously optimistic.</p><p></p><p>Themes? Well, I was voting for a breakdown to combat class + noncombat class + theme, so this could definitely be the right way forward. I just want the theme to be of the same importance as race and class.</p><p></p><p>My biggest concern was that 5E be a new edition. The first seminar left the impression that we were putting new tires on and a new stereo into 1E. That isn't worth a couple hundred bucks to me. But the new concepts with theme and open-ended skills have me intrigued. Very excited by a possibility of a D&D where your character needs all 6 ability scores no matter race, class and theme. That makes racial ability bonuses and whatnot not so limiting in regards to choices.</p><p></p><p>They really got to get a handle on these skills and saves, though. Open-ended and suited to the story is great, but ridiculously open-ended and subject to abuse is awful. I've played with people (none currently) that would be able to twist everything in such a way as to almost always use one ability score, which goes straight back to the problem of dump stats and makes it worse. I don't think they have it in there yet, but maybe they can suggest that skills and saves are usually associated with X, but a character with a good story/roleplaying reason can use Y, but can't change the roll more than, say, 3 times a session.</p><p></p><p>Open-ended skills that still require a roll but the DM can give <em>advantage</em> to good roleplaying? Good concept but dangerous ground. We can't marginalize shy people, or even the "spouse" player. In my game there are 3 married couples and another guy and 2 of the players are only kinda there. I would hate to penalize their actions. Still, handled the right way and I'm all behind it.</p></blockquote><p></p>
[QUOTE="Number48, post: 5799643, member: 6688047"] I'm a little dizzy from turning around so much. Before XP, I was really gung-ho. Couldn't be more excited. Then after the first seminar I was so disappointed it threw me into a bad funk, I felt devastated. Now, after getting much more information from the latest seminar, I am back to feeling cautiously optimistic. Themes? Well, I was voting for a breakdown to combat class + noncombat class + theme, so this could definitely be the right way forward. I just want the theme to be of the same importance as race and class. My biggest concern was that 5E be a new edition. The first seminar left the impression that we were putting new tires on and a new stereo into 1E. That isn't worth a couple hundred bucks to me. But the new concepts with theme and open-ended skills have me intrigued. Very excited by a possibility of a D&D where your character needs all 6 ability scores no matter race, class and theme. That makes racial ability bonuses and whatnot not so limiting in regards to choices. They really got to get a handle on these skills and saves, though. Open-ended and suited to the story is great, but ridiculously open-ended and subject to abuse is awful. I've played with people (none currently) that would be able to twist everything in such a way as to almost always use one ability score, which goes straight back to the problem of dump stats and makes it worse. I don't think they have it in there yet, but maybe they can suggest that skills and saves are usually associated with X, but a character with a good story/roleplaying reason can use Y, but can't change the roll more than, say, 3 times a session. Open-ended skills that still require a roll but the DM can give [I]advantage[/I] to good roleplaying? Good concept but dangerous ground. We can't marginalize shy people, or even the "spouse" player. In my game there are 3 married couples and another guy and 2 of the players are only kinda there. I would hate to penalize their actions. Still, handled the right way and I'm all behind it. [/QUOTE]
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After DDXP, how are you feeling about D&En?
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