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After DDXP, how are you feeling about D&En?
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<blockquote data-quote="Stoat" data-source="post: 5799880" data-attributes="member: 16786"><p>I'm pretty firmly in the "meh" column right now. Partly that's because 4E still feels fresh to me. I've got a lot of 4E left to play, and I'm not interested in changing things up right now. Maybe I'll feel differently in a year or so when the next iteration drops. </p><p></p><p>But I'm leery of six "saving throws". I'm not keen on a skill system that boils down to "make a dex check." I don't much care for opposed rolls as the basis for a combat system. I'd rather see feats de-emphasized instead of emphasized. I'd just as soon see the Great Wheel remained lost in the mists of history. And rather than letting them die in a fire, I'd like to see Skill Challenges tweaked and presented in a more playable way.</p><p></p><p>As to the modular nature of the new game. What's WotC's business model? If I want a more robust skill system, do I have to pay extra for the Robust Skill System Rulebook? If I want to use a battlemat for combat, will the rules be available at launch or will I need to wait six months for the Grid-Based Combat Rulebook? </p><p></p><p>As to 5E being the edition that heals all wounds and brings everybody together in peace and love? I hope so, and Im cheered that somebody's who has played the game thinks it can happen, but I'll believe it when I see it.</p></blockquote><p></p>
[QUOTE="Stoat, post: 5799880, member: 16786"] I'm pretty firmly in the "meh" column right now. Partly that's because 4E still feels fresh to me. I've got a lot of 4E left to play, and I'm not interested in changing things up right now. Maybe I'll feel differently in a year or so when the next iteration drops. But I'm leery of six "saving throws". I'm not keen on a skill system that boils down to "make a dex check." I don't much care for opposed rolls as the basis for a combat system. I'd rather see feats de-emphasized instead of emphasized. I'd just as soon see the Great Wheel remained lost in the mists of history. And rather than letting them die in a fire, I'd like to see Skill Challenges tweaked and presented in a more playable way. As to the modular nature of the new game. What's WotC's business model? If I want a more robust skill system, do I have to pay extra for the Robust Skill System Rulebook? If I want to use a battlemat for combat, will the rules be available at launch or will I need to wait six months for the Grid-Based Combat Rulebook? As to 5E being the edition that heals all wounds and brings everybody together in peace and love? I hope so, and Im cheered that somebody's who has played the game thinks it can happen, but I'll believe it when I see it. [/QUOTE]
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Community
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After DDXP, how are you feeling about D&En?
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