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After DDXP, how are you feeling about D&En?
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<blockquote data-quote="JohnRTroy" data-source="post: 5802194" data-attributes="member: 2732"><p>I'm positive, because it seems they are turning to balance.</p><p></p><p>There seems to be a Progressive vs. Conservative faction in games--two factors. This is not meant to reflect classic politics, but the general view of the terms.</p><p></p><p>The progressive faction believes in making sweeping changes, less mired in tradition and more into what makes for the best game out there. </p><p></p><p>The conservative faction is more into tradition and avoids change or only advocates slow change over time.</p><p></p><p>The key thing is for the game to survive is compromise between these two factions. </p><p></p><p>From what I've seen, D&D got really conservative a few years before the release of 2nd Edition (I'm kind of ignoring the 2e "options" books), which is probably why people reacted to 3e very well, it was received well by most gamers and it seemed to reignite the market. But I believe it was also counter-balanced by the conservative faction in the newly acquired merged studios of TSR and WoTC. Somehow, I think 4e was too progressive for most of the fans. </p><p></p><p>Which is why I think 5e has been worked on and is being approached with (hopefully) a little more care.</p><p></p><p>I think if a lot of 4e changes are being reversed, it's come from the progressive faction taking too much control. People like to say "it needs to take advantage of 30 years of game design"--but game design isn't a science. It's a combination of art and science, a craft, and to be honest the older forms of D&D (say, BECMI as ideal) are still good solid games. (In fact, game design has been shown to follow fads and trends over time).</p><p></p><p>There needs to be a mix between these two factions. I don't expect D&D to be 100% 1e AD&D circa 1980, but I also don't expect D&D to just be a trademark that gets rebooted every 10 years with little in common with the prior editions, or to just follow fads. </p><p></p><p>If the current design team is taking a more conservative stance, it's because 4e must not have done as well as the other editions, which means something is not in balance anymore.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 5802194, member: 2732"] I'm positive, because it seems they are turning to balance. There seems to be a Progressive vs. Conservative faction in games--two factors. This is not meant to reflect classic politics, but the general view of the terms. The progressive faction believes in making sweeping changes, less mired in tradition and more into what makes for the best game out there. The conservative faction is more into tradition and avoids change or only advocates slow change over time. The key thing is for the game to survive is compromise between these two factions. From what I've seen, D&D got really conservative a few years before the release of 2nd Edition (I'm kind of ignoring the 2e "options" books), which is probably why people reacted to 3e very well, it was received well by most gamers and it seemed to reignite the market. But I believe it was also counter-balanced by the conservative faction in the newly acquired merged studios of TSR and WoTC. Somehow, I think 4e was too progressive for most of the fans. Which is why I think 5e has been worked on and is being approached with (hopefully) a little more care. I think if a lot of 4e changes are being reversed, it's come from the progressive faction taking too much control. People like to say "it needs to take advantage of 30 years of game design"--but game design isn't a science. It's a combination of art and science, a craft, and to be honest the older forms of D&D (say, BECMI as ideal) are still good solid games. (In fact, game design has been shown to follow fads and trends over time). There needs to be a mix between these two factions. I don't expect D&D to be 100% 1e AD&D circa 1980, but I also don't expect D&D to just be a trademark that gets rebooted every 10 years with little in common with the prior editions, or to just follow fads. If the current design team is taking a more conservative stance, it's because 4e must not have done as well as the other editions, which means something is not in balance anymore. [/QUOTE]
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After DDXP, how are you feeling about D&En?
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