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Aftermath - Campaign after the War
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<blockquote data-quote="Dyme" data-source="post: 70349" data-attributes="member: 1868"><p>Nigel Player Notes:</p><p></p><p>Rybaer’s been busy while I’ve been….. ummm… procrastinating is probably the best way to put it.</p><p></p><p>But first… as a group, we players (Amblin’s, Rurik’s, Zalman’s and me) tend to have a habit of laying waste to any town/village/city we come upon that pisses us off. This holds for any city, anywhere, any campaign.</p><p></p><p>So it was pretty much natural for us players to start thinking about how we were going to come back and just devastate Waterbreak, tell the Duke to get some balls, and paint the town red in the blood of the priests of the Church of the Small.</p><p></p><p>We had gotten a bit full of ourselves and were not at all happy being interrogated at the gates. There was a scene at the gates of Waterbreak that was quite humorous… we hadn’t gotten our reward yet and were</p><p>scrambling around coming up with the fees to bring our magic items into the town. </p><p></p><p>In a previous campaign, we players had our characters become <em>gods</em> (all bless Dyme and his power, heehee) and now we have to explain ourselves to some pissant guttersnipes in red robes who think they are the be all and end all. F a bunch of that. </p><p></p><p>We still may come back and lay waste to Waterbreak just because…. Well, because we <em>always</em> do dumb stuff like that.</p><p></p><p>Of course, we’ll smite Waterbreak <em>after</em> we uncover the secret of Boonzang’s Crystal Edifice Whatever.</p><p></p><p>In Character Notes:</p><p></p><p>The Dwarf That Got Away: IIRC, Nigel succeeded a bunch of Hide Silently/Move in Shadows checks to get a place behind the escaped prisoner. Once prisoner got stung from behind by flung sticks, he diverted his attention away from Amblin. Don’t remember who got the killing blow, but Nigel did remove the head from the corpse just to make sure.</p><p></p><p>After finding out that the head would not be needed as evidence, Nigel buried it outside of Unicorn Valley.</p><p></p><p>I think Rybaer had it right… we were a little surprised at the attack on Hooty… only because there hadn’t been one yet. Nigel considers Hooty as one of the party as well as companion to Zalman, so while he was distressed at the attack, he wasn’t really surprised in a game context. After all, familiars aren’t exempt from attack. </p><p></p><p>Entering Waterbreak: The scrutiny was a pain in the ass, but understandable. We didn’t have to like it tho. Like I said before, us trying to scrounge money for the identification and storage fees was quite humorous.</p><p></p><p>At the Inquisition... err, I mean… Zone of Truth, I mentioned that I had no offensive spells; the only ones I had prepared were Speak With Animals and Protection From Elements: Fire. I had to burn my Protection spell to prove something to this jackass. Not a happy elf.</p><p></p><p>At this point in time, Nigel still had the “All For One and One For All” mentality. So, it really wasn’t a big deal to back Amblin up on his challenge… even tho Amblin had been a bit of a prick a few days earlier.</p><p></p><p>I sympathized with Rurik’s distress about his not being able to openly display his faith; while not devout, Nigel is a follower of Ehlonna.</p><p></p><p>And somewhere I missed when we stayed at the Drooling Barmaid and the Tattooed Virgin Inns.</p><p></p><p>Bat Fight/Meet the Duke: The Bat Fight was actually a lot of fun. None of had any idea of what we were doing, and Rybaer made us improvise. Another highlight of the game.</p><p></p><p>The audience with the Duke went pretty much as Nigel had thought it would. He really had no idea how to address the Duke, and in an effort to not look like a fool, he described the party’s mission in the style of William Shatner doing James Kirk. You… know. Only… speaking… ONE… word… at… a … time.</p><p></p><p>And then it all went down hill…</p></blockquote><p></p>
[QUOTE="Dyme, post: 70349, member: 1868"] Nigel Player Notes: Rybaer’s been busy while I’ve been….. ummm… procrastinating is probably the best way to put it. But first… as a group, we players (Amblin’s, Rurik’s, Zalman’s and me) tend to have a habit of laying waste to any town/village/city we come upon that pisses us off. This holds for any city, anywhere, any campaign. So it was pretty much natural for us players to start thinking about how we were going to come back and just devastate Waterbreak, tell the Duke to get some balls, and paint the town red in the blood of the priests of the Church of the Small. We had gotten a bit full of ourselves and were not at all happy being interrogated at the gates. There was a scene at the gates of Waterbreak that was quite humorous… we hadn’t gotten our reward yet and were scrambling around coming up with the fees to bring our magic items into the town. In a previous campaign, we players had our characters become [I]gods[/I] (all bless Dyme and his power, heehee) and now we have to explain ourselves to some pissant guttersnipes in red robes who think they are the be all and end all. F a bunch of that. We still may come back and lay waste to Waterbreak just because…. Well, because we [I]always[/I] do dumb stuff like that. Of course, we’ll smite Waterbreak [I]after[/I] we uncover the secret of Boonzang’s Crystal Edifice Whatever. In Character Notes: The Dwarf That Got Away: IIRC, Nigel succeeded a bunch of Hide Silently/Move in Shadows checks to get a place behind the escaped prisoner. Once prisoner got stung from behind by flung sticks, he diverted his attention away from Amblin. Don’t remember who got the killing blow, but Nigel did remove the head from the corpse just to make sure. After finding out that the head would not be needed as evidence, Nigel buried it outside of Unicorn Valley. I think Rybaer had it right… we were a little surprised at the attack on Hooty… only because there hadn’t been one yet. Nigel considers Hooty as one of the party as well as companion to Zalman, so while he was distressed at the attack, he wasn’t really surprised in a game context. After all, familiars aren’t exempt from attack. Entering Waterbreak: The scrutiny was a pain in the ass, but understandable. We didn’t have to like it tho. Like I said before, us trying to scrounge money for the identification and storage fees was quite humorous. At the Inquisition... err, I mean… Zone of Truth, I mentioned that I had no offensive spells; the only ones I had prepared were Speak With Animals and Protection From Elements: Fire. I had to burn my Protection spell to prove something to this jackass. Not a happy elf. At this point in time, Nigel still had the “All For One and One For All” mentality. So, it really wasn’t a big deal to back Amblin up on his challenge… even tho Amblin had been a bit of a prick a few days earlier. I sympathized with Rurik’s distress about his not being able to openly display his faith; while not devout, Nigel is a follower of Ehlonna. And somewhere I missed when we stayed at the Drooling Barmaid and the Tattooed Virgin Inns. Bat Fight/Meet the Duke: The Bat Fight was actually a lot of fun. None of had any idea of what we were doing, and Rybaer made us improvise. Another highlight of the game. The audience with the Duke went pretty much as Nigel had thought it would. He really had no idea how to address the Duke, and in an effort to not look like a fool, he described the party’s mission in the style of William Shatner doing James Kirk. You… know. Only… speaking… ONE… word… at… a … time. And then it all went down hill… [/QUOTE]
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