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Story Hour
Aftermath - Campaign after the War
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<blockquote data-quote="Rybaer" data-source="post: 73273" data-attributes="member: 118"><p>Of all the fights this group had been involved with, this was probably among the most enjoyable. It had emotion, changing circumstances, poor environmental conditions, and surprising (if not entirely effective) tactics from the thugs. Zalman's use of lightning bolt to escape the burning room was a nice start. Their pursuit of the Shadow, invisible and in the dark, was remarkably effective. As I revealed to them later, Amblin's last shot had taken him down to a single hit point. Oh how they've lamented over that last one hit point in the months since the encounter...and how they've drooled over the gear they figure he must be equipped with.</p><p></p><p>Nigel truly took a beating with that full-attack from invisibility by the Shadow. He was already down about half his hit points from the fireball and couple minor dagger hits. Then the Shadow chimes in with three sneak attacks. Nasty. I think it was a bit over 40 points in all. Took the first of Nigel's fate points to keep him alive, though I ruled he was basically sitting at -9 and out of the fight.</p><p></p><p>As a note, the fireballs were the two remaining charges from a necklace of fireballs that the half-orc rogue was wearing.</p><p></p><p>After their first encounter with the Shadow, the group was eager to take him out in a rematch. After this second fight, particularly after almost getting him, they've practically become obsessed about it. However, this was the last they've seen of him for some time. (The first two sessions in which they encountered him were played probably around late September or early Oct.)</p><p></p><p>-Rybaer</p></blockquote><p></p>
[QUOTE="Rybaer, post: 73273, member: 118"] Of all the fights this group had been involved with, this was probably among the most enjoyable. It had emotion, changing circumstances, poor environmental conditions, and surprising (if not entirely effective) tactics from the thugs. Zalman's use of lightning bolt to escape the burning room was a nice start. Their pursuit of the Shadow, invisible and in the dark, was remarkably effective. As I revealed to them later, Amblin's last shot had taken him down to a single hit point. Oh how they've lamented over that last one hit point in the months since the encounter...and how they've drooled over the gear they figure he must be equipped with. Nigel truly took a beating with that full-attack from invisibility by the Shadow. He was already down about half his hit points from the fireball and couple minor dagger hits. Then the Shadow chimes in with three sneak attacks. Nasty. I think it was a bit over 40 points in all. Took the first of Nigel's fate points to keep him alive, though I ruled he was basically sitting at -9 and out of the fight. As a note, the fireballs were the two remaining charges from a necklace of fireballs that the half-orc rogue was wearing. After their first encounter with the Shadow, the group was eager to take him out in a rematch. After this second fight, particularly after almost getting him, they've practically become obsessed about it. However, this was the last they've seen of him for some time. (The first two sessions in which they encountered him were played probably around late September or early Oct.) -Rybaer [/QUOTE]
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Aftermath - Campaign after the War
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