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Story Hour
Aftermath - Campaign after the War
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<blockquote data-quote="Rybaer" data-source="post: 81099" data-attributes="member: 118"><p>Thanks for the kind words Baron and Tuerny. I've had fun running the game up to this point and am happy to know that others enjoy reading about it. Now that the game has matured and the characters developed stronger identities, I feel that it keeps getting better and better.</p><p></p><p></p><p></p><p></p><p></p><p>I like this quote! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I take it by "interestingness" you mean the eccentric little encounters the players have faced such as the floating jellyfish, fiendish bunnies, URG's (undead gnoll rangers), et cetera. For players who know most of the stock Monster Manual critters by heart, I find myself using a lot of non-standard creations and/or templates. Keeps them guessing a bit.</p><p></p><p>I'm trying hard to get caught up with the current game. Another month or so and I might make it. The story is about to reach an extended period with less combat and more back-story role-playing. I think the lack of blow-by-blow fight descriptions should speed postings along.</p><p></p><p>-Rybaer</p></blockquote><p></p>
[QUOTE="Rybaer, post: 81099, member: 118"] Thanks for the kind words Baron and Tuerny. I've had fun running the game up to this point and am happy to know that others enjoy reading about it. Now that the game has matured and the characters developed stronger identities, I feel that it keeps getting better and better. I like this quote! :) I take it by "interestingness" you mean the eccentric little encounters the players have faced such as the floating jellyfish, fiendish bunnies, URG's (undead gnoll rangers), et cetera. For players who know most of the stock Monster Manual critters by heart, I find myself using a lot of non-standard creations and/or templates. Keeps them guessing a bit. I'm trying hard to get caught up with the current game. Another month or so and I might make it. The story is about to reach an extended period with less combat and more back-story role-playing. I think the lack of blow-by-blow fight descriptions should speed postings along. -Rybaer [/QUOTE]
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