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Story Hour
Aftermath - Campaign after the War
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<blockquote data-quote="Zalman" data-source="post: 86739" data-attributes="member: 1301"><p>Yeah, you did a good job giving many options. I thought maybe a few too many, but it was fine.</p><p></p><p>I've kinda taken your advice and applied it to the game I am running. While I only have a rough outline of a larger story I'm working on some of the details for the world you are living in. Basically, you can go where you want, do what you want and something may - or may not - happen. For example, if you all want to go home, that's fine. I can role-play the day in, day out routine of an inn keeper's daughter, a tanner's son and a blacksmith's son all night - you'll get bored and so will I. If you decide that life is too boring at home and you want to have some "adventures" well, I can accomodate that, too. I have the names of surrounding towns, cities, mayors, bandits, trade problems, ghosts, harpers, dracolichs... Feel free to stumble around. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Zalman, post: 86739, member: 1301"] Yeah, you did a good job giving many options. I thought maybe a few too many, but it was fine. I've kinda taken your advice and applied it to the game I am running. While I only have a rough outline of a larger story I'm working on some of the details for the world you are living in. Basically, you can go where you want, do what you want and something may - or may not - happen. For example, if you all want to go home, that's fine. I can role-play the day in, day out routine of an inn keeper's daughter, a tanner's son and a blacksmith's son all night - you'll get bored and so will I. If you decide that life is too boring at home and you want to have some "adventures" well, I can accomodate that, too. I have the names of surrounding towns, cities, mayors, bandits, trade problems, ghosts, harpers, dracolichs... Feel free to stumble around. :D [/QUOTE]
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