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<blockquote data-quote="Charles Wright" data-source="post: 6350482" data-attributes="member: 90081"><p>Mostly because I think that it's a part of play that has been lost by a lot of people I see posting. </p><p></p><p>When I started playing the idea was to put the game first. What that meant was "putting fun first". Doing so at the expense of the other players (which includes the person running the game) wasn't good for the game (everyone having fun).</p><p></p><p>Using the rules to bully other players (which includes the DM) is not something I endorse. </p><p></p><p>What I endorse, and how I've played the game in the past and play it now is that I create a world and I invite people to take part in it. To help me grow and create that world. I think of the DM-Player relationship as inherently cooperative. I think that people who don't like this quote think of that relationship as inherently antagonistic. </p><p></p><p>This saddens me because I feel that they aren't playing to the original spirit of the game. It also saddens me because I think that a cooperative game isn't possible when you've cowed the person running the game under the guise of "player advocacy".</p></blockquote><p></p>
[QUOTE="Charles Wright, post: 6350482, member: 90081"] Mostly because I think that it's a part of play that has been lost by a lot of people I see posting. When I started playing the idea was to put the game first. What that meant was "putting fun first". Doing so at the expense of the other players (which includes the person running the game) wasn't good for the game (everyone having fun). Using the rules to bully other players (which includes the DM) is not something I endorse. What I endorse, and how I've played the game in the past and play it now is that I create a world and I invite people to take part in it. To help me grow and create that world. I think of the DM-Player relationship as inherently cooperative. I think that people who don't like this quote think of that relationship as inherently antagonistic. This saddens me because I feel that they aren't playing to the original spirit of the game. It also saddens me because I think that a cooperative game isn't possible when you've cowed the person running the game under the guise of "player advocacy". [/QUOTE]
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