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<blockquote data-quote="Alan Shutko" data-source="post: 6350853" data-attributes="member: 23694"><p>This quote is interesting if you consider it in light with his books <em>Mastering the Game</em> and <em>Dungeon Mastery</em>. It's been years since I read them, so I may misremember some things, but what I got from them was the idea that there is a platonic ideal in "The Game", and the closer you hewed to that ideal, the better the experience would be for everyone.</p><p></p><p>I would read this as being opposite to "don't let the rules get in the way of the fun". More like "Don't let arguments over the letter of the rules, or pleas from the players, distract you from pursuit of the spirit of the game."</p><p></p><p>Remember that this was the time when AD&D was meant to help standardize the experience across different tables, because D&D had been interpreted in a very freewheeling way. I don't think he would have suggested at that time "Oh, if you aren't having fun, just skip that rule." Rather, I'd expect something like you don't understand why that rule is there, here's why it's important, and here's how you work within that rule to get fun.</p></blockquote><p></p>
[QUOTE="Alan Shutko, post: 6350853, member: 23694"] This quote is interesting if you consider it in light with his books [I]Mastering the Game[/I] and [I]Dungeon Mastery[/I]. It's been years since I read them, so I may misremember some things, but what I got from them was the idea that there is a platonic ideal in "The Game", and the closer you hewed to that ideal, the better the experience would be for everyone. I would read this as being opposite to "don't let the rules get in the way of the fun". More like "Don't let arguments over the letter of the rules, or pleas from the players, distract you from pursuit of the spirit of the game." Remember that this was the time when AD&D was meant to help standardize the experience across different tables, because D&D had been interpreted in a very freewheeling way. I don't think he would have suggested at that time "Oh, if you aren't having fun, just skip that rule." Rather, I'd expect something like you don't understand why that rule is there, here's why it's important, and here's how you work within that rule to get fun. [/QUOTE]
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