Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Again with the Undead? OY!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 2693920" data-attributes="member: 1465"><p>And always will be, for our pleasure <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Part of the problem is that D&D (or rather the gamers) often require certain overall rules about stuff which is just subjective to the authors themselves, and it's always better to leave it as a setting-specific or campaign-specific decision. The books try to come out with new options, and it's gamers' fault if those options become rules you can't escape... That's the case if a DM freaks out "oh my god they released a good lich in book X, I have to re-design my entire world if undead can be good!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Furthermore, D&D rarely invents something truly new, the ideas are rather gathered from folklore, legends or famous fiction. So different specific undead have very different background:</p><p></p><p>- some undead are evil because they wanted to cheat death, and that's evil e.g. from certain religious perspective (e.g. the archetypical Lich is someone who didn't want to accept death at any cost); however in a world with common resurrection spells, it may not be so evil in principle, and it could be conceived a good lich who stays in the world to help the cause of good; at that point, good/evil may depend either on (1) what the NPC was since the start or (2) what means are used to obtain lichdom</p><p></p><p>- other become undead because they are evil (instead of the opposite); perhaps Ghouls are those so depraved (cannibals) which were unaccepted even in the afterlife</p><p></p><p>- necromancy (re-animating) may be evil because it goes against nature or gods, and often against the will of the dead; it may also expose the dead to further chances of doing evil (esp. if they are not in full control of themselves, e.g. skeleton/zombie) after the soul is supposedly already clean</p><p></p><p>- ghosts have various background: from "person who did something bad, and needs to make up for the evil done" (evil), to "person who was done something bad, and cannot rest properly" (good)</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 2693920, member: 1465"] And always will be, for our pleasure :) Part of the problem is that D&D (or rather the gamers) often require certain overall rules about stuff which is just subjective to the authors themselves, and it's always better to leave it as a setting-specific or campaign-specific decision. The books try to come out with new options, and it's gamers' fault if those options become rules you can't escape... That's the case if a DM freaks out "oh my god they released a good lich in book X, I have to re-design my entire world if undead can be good!" :D Furthermore, D&D rarely invents something truly new, the ideas are rather gathered from folklore, legends or famous fiction. So different specific undead have very different background: - some undead are evil because they wanted to cheat death, and that's evil e.g. from certain religious perspective (e.g. the archetypical Lich is someone who didn't want to accept death at any cost); however in a world with common resurrection spells, it may not be so evil in principle, and it could be conceived a good lich who stays in the world to help the cause of good; at that point, good/evil may depend either on (1) what the NPC was since the start or (2) what means are used to obtain lichdom - other become undead because they are evil (instead of the opposite); perhaps Ghouls are those so depraved (cannibals) which were unaccepted even in the afterlife - necromancy (re-animating) may be evil because it goes against nature or gods, and often against the will of the dead; it may also expose the dead to further chances of doing evil (esp. if they are not in full control of themselves, e.g. skeleton/zombie) after the soul is supposedly already clean - ghosts have various background: from "person who did something bad, and needs to make up for the evil done" (evil), to "person who was done something bad, and cannot rest properly" (good) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Again with the Undead? OY!
Top