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Against the Cult of the Reptile God: advice
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<blockquote data-quote="birdchili" data-source="post: 6435110" data-attributes="member: 33239"><p>I'm converting this module for the kickoff of a new campaign. I've never played it and haven't run a game at-all in quite a while. I'm both delighted and terrified that based on a reading of the adventure, I have no clue what's going to happen (my players tend to impatience begetting violence).</p><p></p><p>Obviously the bbeg has an ability that's completely out of proportion with anything else in 5e. I spent some time trying to reconcile this, but I think I'm going to just let it slide and run with it. I'll convert the charm/dominate ability to a long-to-perform ritual, and make the in-combat ability use the charm status. I'll back things up with a legit god behind-the-scenes.</p><p></p><p>Any suggestions or gotchas I should be aware of? I'm particularly concerned with making the early rp parts in town compelling. Did anyone add encounters there that worked particularly well?</p><p></p><p>In my mind, there's so much possibility for awesome here. Would like for that to actually convert to a reality<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="birdchili, post: 6435110, member: 33239"] I'm converting this module for the kickoff of a new campaign. I've never played it and haven't run a game at-all in quite a while. I'm both delighted and terrified that based on a reading of the adventure, I have no clue what's going to happen (my players tend to impatience begetting violence). Obviously the bbeg has an ability that's completely out of proportion with anything else in 5e. I spent some time trying to reconcile this, but I think I'm going to just let it slide and run with it. I'll convert the charm/dominate ability to a long-to-perform ritual, and make the in-combat ability use the charm status. I'll back things up with a legit god behind-the-scenes. Any suggestions or gotchas I should be aware of? I'm particularly concerned with making the early rp parts in town compelling. Did anyone add encounters there that worked particularly well? In my mind, there's so much possibility for awesome here. Would like for that to actually convert to a reality:) [/QUOTE]
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Against the Cult of the Reptile God: advice
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