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Against the Giants
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<blockquote data-quote="tarchon" data-source="post: 274722" data-attributes="member: 5990"><p><strong>Re: Second adventure</strong></p><p></p><p></p><p>The first thing we did was send in two invisible flying scouts to look around, who also poisoned the stead's ale supply with the connivance of the orcish head cook, who had somehow gotten the impression that the invisible bard (with Tongues running) was an orcish secret agent making preparations for the big orc takeover of the stead. This later evolved into a party-facilitated slave insurrection as well.</p><p></p><p>After that, more or less by accident, we charmed the patrolling huntsman into going over to the next shire to make sure the neighboring giants weren't up to no good, since we kindly mentioned to him that they'd been "up to something" near the borders of their territories.</p><p></p><p>Then we stuffed the entire party except for one guy into a bag of holding, and using a magic item he changed shape into a puma. With Invisibility, a Fly spell, and Cat's Grace he was thus very, very sneaky. He flew back into the stead through a roof vent and snuck into the pantry, where we unloaded the party. The bard used Sculpt Sound to make the stairs to the basement sound normal while muffling what was really happening. With those preparations, the still invisible giant-hating ranger/rogue went downstairs first, followed by the monk who was disguised as an orc slave via a hat of difference. With the element of surprise in our favor, the denizens of first room didn't last very long, and we took control of the highly strategic position controlling all access to the basement dungeon. An invisible mid-level rogue/ranger can do some real mayhem to his favored enemy, you know?</p><p></p><p>The rest of the basement wasn't that big of a challenge, though we had to pick off various ogres and giants as they obliviously strolled into the basement, which was slowly becoming a hill -giant abattoir. Before our presence became known, we also managed to assassinate Nosra in his sickbed. It seems the ale didn't agree with him to well, but it does take a strong stomach to handle Sour Jack's Wicked Centipede Brew.</p><p></p><p>Skipping various other shenanigans, we've currently just collapsed the roof of the main hall, and are involved in the big showdown with the pitiful remnants of the giant tribe. Well, us and 150-odd heavily armed rebellious ex-slaves.</p></blockquote><p></p>
[QUOTE="tarchon, post: 274722, member: 5990"] [b]Re: Second adventure[/b] The first thing we did was send in two invisible flying scouts to look around, who also poisoned the stead's ale supply with the connivance of the orcish head cook, who had somehow gotten the impression that the invisible bard (with Tongues running) was an orcish secret agent making preparations for the big orc takeover of the stead. This later evolved into a party-facilitated slave insurrection as well. After that, more or less by accident, we charmed the patrolling huntsman into going over to the next shire to make sure the neighboring giants weren't up to no good, since we kindly mentioned to him that they'd been "up to something" near the borders of their territories. Then we stuffed the entire party except for one guy into a bag of holding, and using a magic item he changed shape into a puma. With Invisibility, a Fly spell, and Cat's Grace he was thus very, very sneaky. He flew back into the stead through a roof vent and snuck into the pantry, where we unloaded the party. The bard used Sculpt Sound to make the stairs to the basement sound normal while muffling what was really happening. With those preparations, the still invisible giant-hating ranger/rogue went downstairs first, followed by the monk who was disguised as an orc slave via a hat of difference. With the element of surprise in our favor, the denizens of first room didn't last very long, and we took control of the highly strategic position controlling all access to the basement dungeon. An invisible mid-level rogue/ranger can do some real mayhem to his favored enemy, you know? The rest of the basement wasn't that big of a challenge, though we had to pick off various ogres and giants as they obliviously strolled into the basement, which was slowly becoming a hill -giant abattoir. Before our presence became known, we also managed to assassinate Nosra in his sickbed. It seems the ale didn't agree with him to well, but it does take a strong stomach to handle Sour Jack's Wicked Centipede Brew. Skipping various other shenanigans, we've currently just collapsed the roof of the main hall, and are involved in the big showdown with the pitiful remnants of the giant tribe. Well, us and 150-odd heavily armed rebellious ex-slaves. [/QUOTE]
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