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Story Hour
Against the Shadows VI - A Faded Glory Story Hour
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<blockquote data-quote="Tortoise" data-source="post: 136639" data-attributes="member: 146"><p>Big Grin ... HEY WAIT! THIS MAN WANTS ME DEAD! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>This was a very tough situation. In a meta-game sense I knew how bad off eveything was. IN a character sense I had so many choices, just like with everything else in Old One's world, that it was a struggle to pick a certain series of actions, all of which could have been in character. At one point I rolled a die to decide and promptly ignored it choosing to follow a certain developement path you'll soon learn about in an update.</p><p></p><p>That risky Heal attempt was a blast. I knew it could potentially end the entire party had the AoO's been nasty ones, but sometimes you have to go with your gut and Rowan's gut was twisting watching his friend die. He's lost two, damned if he was going to lose another!</p><p></p><p>Natural 20 on that heal check, plus three for ranks and talent, minus the damage he took, and it still barely suceeded.</p><p></p><p>Old One knows how to keep us on the edge of our seats in situations like this even when our characters are out of it for a long part of the fight like Rose and Sextus were. Both players were skimming the PHB to prepare replacement characters, but neither could tear their attention away from the action long enough to get anything done. </p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Tortoise, post: 136639, member: 146"] Big Grin ... HEY WAIT! THIS MAN WANTS ME DEAD! :p This was a very tough situation. In a meta-game sense I knew how bad off eveything was. IN a character sense I had so many choices, just like with everything else in Old One's world, that it was a struggle to pick a certain series of actions, all of which could have been in character. At one point I rolled a die to decide and promptly ignored it choosing to follow a certain developement path you'll soon learn about in an update. That risky Heal attempt was a blast. I knew it could potentially end the entire party had the AoO's been nasty ones, but sometimes you have to go with your gut and Rowan's gut was twisting watching his friend die. He's lost two, damned if he was going to lose another! Natural 20 on that heal check, plus three for ranks and talent, minus the damage he took, and it still barely suceeded. Old One knows how to keep us on the edge of our seats in situations like this even when our characters are out of it for a long part of the fight like Rose and Sextus were. Both players were skimming the PHB to prepare replacement characters, but neither could tear their attention away from the action long enough to get anything done. :) [/QUOTE]
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