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Story Hour
Against the Shadows VII - A Faded Glory Story Hour (Re-Updated - 5/17)
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<blockquote data-quote="Tortoise" data-source="post: 1370751" data-attributes="member: 146"><p>OUCH! I think I just tore one of my ears off trying to get through the doorway due to the inflated ego I'm getting from the praise. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>When I first envisioned the character's developement path at the time of creation it was my wish to have a highly mobile archer/ranger/sneak type. Working out the rationalizations for what classes and levels to take and when during play has been a slight bit tougher than just thinking of a concept, but Old One has been a big help with how he plays the storylines to weave character/player concepts and interests into the campaign. We as players still have the choices of where to go and when, and each of us has our personal goals for our characters, but I must say I've been fortunate the timing of things has worked as well as it has.</p><p></p><p>Hey, any of you other players have anything to chime in on how the campaign has worked for or against your original character conceptions/plans?</p></blockquote><p></p>
[QUOTE="Tortoise, post: 1370751, member: 146"] OUCH! I think I just tore one of my ears off trying to get through the doorway due to the inflated ego I'm getting from the praise. :p When I first envisioned the character's developement path at the time of creation it was my wish to have a highly mobile archer/ranger/sneak type. Working out the rationalizations for what classes and levels to take and when during play has been a slight bit tougher than just thinking of a concept, but Old One has been a big help with how he plays the storylines to weave character/player concepts and interests into the campaign. We as players still have the choices of where to go and when, and each of us has our personal goals for our characters, but I must say I've been fortunate the timing of things has worked as well as it has. Hey, any of you other players have anything to chime in on how the campaign has worked for or against your original character conceptions/plans? [/QUOTE]
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Story Hour
Against the Shadows VII - A Faded Glory Story Hour (Re-Updated - 5/17)
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