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General Tabletop Discussion
*Dungeons & Dragons
Against the Slave Lords/Dungeons of dread books...or another module/campaign?
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<blockquote data-quote="Actoba" data-source="post: 6231247" data-attributes="member: 6746340"><p>I'm DM'ing for a small and completely new to DnD group (including myself). We started with the Next playtest several months ago and none of us have any experience with previous versions whatsoever. I have a couple of friends from outside the group that have access to lots of material/experience from various DnD versions and other systems too and they've been helpful in getting us started with a conversion of Keep on the Borderlands as our first taster module (picked purely because it was the starter adventure for 4th edition and we had easy access to it) before we moved on to Dragonspear castle (thanks to a friend who went to Gencon) and both have been pretty well received and we're having a lot of fun and of course learning from our various successes and failures.</p><p></p><p>We're around 3/4 of the way through Dragonspear castle atm and it' likely my small group will grow a little from 2-4 players to 4-6 ish after the new year and they've been asking about starting a new campaign to bring the new guys in. Again these new players are likely to have no or very little experience with dnd (or any other system) at all.</p><p></p><p>I was wondering if people had any suggestions for campaigns they would recommend for a relatively inexperienced group? I'm not quite ready to roll my own campaign quite yet so i'd prefer something a little more "off the shelf" just to get some more experience under my belt (and for my players too), though i'm comfortable converting a few monsters/items/etc.. from older versions if need be and i have a few people that can offer some help with that too if need be.</p><p></p><p>The group at the moment is still pretty heavily combat/loot/progression focused and a little light on the RP elements but they're slowly beginning to participate and enjoy the non-stabby bits of the adventures now too. Ideally i'd like something that would help us continue that trend a little whilst still giving them plenty of stuff to stab/nuke/bash. As I mentioned both the players and me are learning together as we get a little more experience so it'd be good to continue "pushing" us a little bit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I've been possibly looking at the recently re-released Against the Slave Lords/Dungeons of Dread books as possible options since the playtest packet also has bestiaries for them but if anyone has any other suggestions or recommendations i'd appreciate them. I've also been handed the Red Hand of Doom adventure book from a friend outside the group and he suggested I give that a go. I havent had time to read it yet but do do any of you more experienced guys have an opinion on it?</p></blockquote><p></p>
[QUOTE="Actoba, post: 6231247, member: 6746340"] I'm DM'ing for a small and completely new to DnD group (including myself). We started with the Next playtest several months ago and none of us have any experience with previous versions whatsoever. I have a couple of friends from outside the group that have access to lots of material/experience from various DnD versions and other systems too and they've been helpful in getting us started with a conversion of Keep on the Borderlands as our first taster module (picked purely because it was the starter adventure for 4th edition and we had easy access to it) before we moved on to Dragonspear castle (thanks to a friend who went to Gencon) and both have been pretty well received and we're having a lot of fun and of course learning from our various successes and failures. We're around 3/4 of the way through Dragonspear castle atm and it' likely my small group will grow a little from 2-4 players to 4-6 ish after the new year and they've been asking about starting a new campaign to bring the new guys in. Again these new players are likely to have no or very little experience with dnd (or any other system) at all. I was wondering if people had any suggestions for campaigns they would recommend for a relatively inexperienced group? I'm not quite ready to roll my own campaign quite yet so i'd prefer something a little more "off the shelf" just to get some more experience under my belt (and for my players too), though i'm comfortable converting a few monsters/items/etc.. from older versions if need be and i have a few people that can offer some help with that too if need be. The group at the moment is still pretty heavily combat/loot/progression focused and a little light on the RP elements but they're slowly beginning to participate and enjoy the non-stabby bits of the adventures now too. Ideally i'd like something that would help us continue that trend a little whilst still giving them plenty of stuff to stab/nuke/bash. As I mentioned both the players and me are learning together as we get a little more experience so it'd be good to continue "pushing" us a little bit. :) I've been possibly looking at the recently re-released Against the Slave Lords/Dungeons of Dread books as possible options since the playtest packet also has bestiaries for them but if anyone has any other suggestions or recommendations i'd appreciate them. I've also been handed the Red Hand of Doom adventure book from a friend outside the group and he suggested I give that a go. I havent had time to read it yet but do do any of you more experienced guys have an opinion on it? [/QUOTE]
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Against the Slave Lords/Dungeons of dread books...or another module/campaign?
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