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Age of Heroes - LR Gestalt Game (Roll Call)
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<blockquote data-quote="gabrion" data-source="post: 2823499" data-attributes="member: 30779"><p>Hey, thx for the response! So I've kinda decided that the character I'm going to play will be a Paladin 4/Knight4/Arcane Duelist 2//Bard 3/Monk 2/Mineral Warrior 1/Half-Celestial 4, but that depends largely on how you will allow templates in your game. Most importantly, would you allow the mineral warrior and half-celestial templates to have been granted part way through the character's career? I think as inhereted templates they are supposed to be a part of the character from the get go, but it would work much better for me if they could be at the end because:</p><p></p><p>1) I really like the idea of a paladin/knight who has traveled around fighting evil being given a great gift by his divine patrons (namely the template in question) and</p><p>2) I need to have monk and bard levels early in the build to fit ascetic knight and devoted performer in.</p><p></p><p>I was also wondering if you would allow the following item from Dragon Magazine:</p><p></p><p>[sblock=Gauntlets of Heartfelt Blows (Dragon 314, pg. 22)]<strong>Gauntlets of Heartfelt Blows:</strong> These soft leather gauntlets sport a large, flat gem in the back of each hand. Ringed by steel, these stones slowly shift color as long as the gauntlets are worn. Whenever the bearer becomes involved in combat, the stones glow brighter, and their colors begin to swirl with intense energy, casting a fiery aura around any weapon in the wearer’s hands. The wearer’s melee attacks cause extra points of fire damage equal to his charisma bonus (minimum of +1). This bonus damage also applies to touch attacks. The fire does not deal damage to the wearer or anything the wearer carries.</p><p></p><p>Faint transmutation: CL 5th: Craft Wondrous Item, burning hands: Price 12,000 gp: Weight 1 lb.[/sblock]</p><p></p><p></p><p>Thanks for answering my questions (and I promise I'll run out of them soon).</p></blockquote><p></p>
[QUOTE="gabrion, post: 2823499, member: 30779"] Hey, thx for the response! So I've kinda decided that the character I'm going to play will be a Paladin 4/Knight4/Arcane Duelist 2//Bard 3/Monk 2/Mineral Warrior 1/Half-Celestial 4, but that depends largely on how you will allow templates in your game. Most importantly, would you allow the mineral warrior and half-celestial templates to have been granted part way through the character's career? I think as inhereted templates they are supposed to be a part of the character from the get go, but it would work much better for me if they could be at the end because: 1) I really like the idea of a paladin/knight who has traveled around fighting evil being given a great gift by his divine patrons (namely the template in question) and 2) I need to have monk and bard levels early in the build to fit ascetic knight and devoted performer in. I was also wondering if you would allow the following item from Dragon Magazine: [sblock=Gauntlets of Heartfelt Blows (Dragon 314, pg. 22)][b]Gauntlets of Heartfelt Blows:[/b] These soft leather gauntlets sport a large, flat gem in the back of each hand. Ringed by steel, these stones slowly shift color as long as the gauntlets are worn. Whenever the bearer becomes involved in combat, the stones glow brighter, and their colors begin to swirl with intense energy, casting a fiery aura around any weapon in the wearer’s hands. The wearer’s melee attacks cause extra points of fire damage equal to his charisma bonus (minimum of +1). This bonus damage also applies to touch attacks. The fire does not deal damage to the wearer or anything the wearer carries. Faint transmutation: CL 5th: Craft Wondrous Item, burning hands: Price 12,000 gp: Weight 1 lb.[/sblock] Thanks for answering my questions (and I promise I'll run out of them soon). [/QUOTE]
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