Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Age of Mortals - The Knights of Solamnia
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Creamsteak" data-source="post: 1617484" data-attributes="member: 552"><p>Try and slide in the character stats into the RG. Looks like 2 half-elves (Paxus, are you still considering Half-kender? I would approve those stats listed earlier.)</p><p></p><p>That's fine. A little more out-of-place than would be standard, but still within reason.</p><p></p><p></p><p></p><p>Well, although I could see it fitting in with the setting, I don't like the design they did on this class. To be brief, I think that the vast majority of the special abilities this class gained could have been made better by using the mechanics that exist rather than changing the mechanics. After reading it a couple times, I think it gives me the vibe that they chose the "easiest" way to do this over the most accurate. Another problem I've had with it is the Crippling Strike at 2nd level (10th level rogue ability made available to 8th and 9th level characters from a non-rogue class?)</p><p></p><p>That said, if you really want to give it a shot, I'm up for seeing it.</p><p></p><p></p><p></p><p>Once every 6 months. Summer and Winter court, which consists of much more than the council. It's a full-on Solamnic court, with lots of politics involved. And not everyone involved is a Knight necessarily, so there should be people from far and wide. I've been turning over the idea of beginning the game at Summer Court (and characters that have "just" become Solamnic Knights would have just passed their examination).</p><p></p><p></p><p></p><p>Well, I think that virtually any cleric "could" get into the Knighthood. But it will create additional challenges when it comes down to promotions, and I would not doubt it if there are individuals that look "down" on other priests.</p><p></p><p></p><p></p><p>You mean, "if they become sword knights." I'll admit that I am lenient in such a way that I would allow PCs to do anything. But, I will say right now that the council will be as hard as is reasonable (I havn't created all the council members yet) for their particular ethos and opinions. If you raised this question, I have no doubt that they would want to force a change of god before they would even consider allowing another cleric to pass. I have no doubt that they would want evidence that a Mystic reveres Kiri and her virtues. Either way, they would likely petition some form of test for this purpose, and it might take two councils to earn your way into the Knights of th Sword, unless you can provide suitable evidence at the first meeting.</p><p></p><p></p><p></p><p>I really don't care if it takes you a great deal of time. I'm not ready yet myself (though admittedly it's going to still be a bit before I really am). I want you to play, and I want to give you whatever time you need. Is that alright?</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1617484, member: 552"] Try and slide in the character stats into the RG. Looks like 2 half-elves (Paxus, are you still considering Half-kender? I would approve those stats listed earlier.) That's fine. A little more out-of-place than would be standard, but still within reason. Well, although I could see it fitting in with the setting, I don't like the design they did on this class. To be brief, I think that the vast majority of the special abilities this class gained could have been made better by using the mechanics that exist rather than changing the mechanics. After reading it a couple times, I think it gives me the vibe that they chose the "easiest" way to do this over the most accurate. Another problem I've had with it is the Crippling Strike at 2nd level (10th level rogue ability made available to 8th and 9th level characters from a non-rogue class?) That said, if you really want to give it a shot, I'm up for seeing it. Once every 6 months. Summer and Winter court, which consists of much more than the council. It's a full-on Solamnic court, with lots of politics involved. And not everyone involved is a Knight necessarily, so there should be people from far and wide. I've been turning over the idea of beginning the game at Summer Court (and characters that have "just" become Solamnic Knights would have just passed their examination). Well, I think that virtually any cleric "could" get into the Knighthood. But it will create additional challenges when it comes down to promotions, and I would not doubt it if there are individuals that look "down" on other priests. You mean, "if they become sword knights." I'll admit that I am lenient in such a way that I would allow PCs to do anything. But, I will say right now that the council will be as hard as is reasonable (I havn't created all the council members yet) for their particular ethos and opinions. If you raised this question, I have no doubt that they would want to force a change of god before they would even consider allowing another cleric to pass. I have no doubt that they would want evidence that a Mystic reveres Kiri and her virtues. Either way, they would likely petition some form of test for this purpose, and it might take two councils to earn your way into the Knights of th Sword, unless you can provide suitable evidence at the first meeting. I really don't care if it takes you a great deal of time. I'm not ready yet myself (though admittedly it's going to still be a bit before I really am). I want you to play, and I want to give you whatever time you need. Is that alright? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Age of Mortals - The Knights of Solamnia
Top