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<blockquote data-quote="linnorm" data-source="post: 1161347" data-attributes="member: 2102"><p><strong>Eyvind Radvir</strong> (Human [Kossite] Ranger 1)</p><p></p><p>Eyvind is a 21 year old Kossite man from the Nyschathe mountains of north-central Khador. His 6'3" 200 lb frame is topped by a long, auburn braid. He has brown eyes and tanned skin that looks to have seen many hours outdoors.</p><p></p><p>Eyvind grew up hunting in the Nyschathe mountains with his father. The humans of the area are engaged in a long-term skirmish with the black ogrun of the area and Eyvind has spent many hours learning their ways. His family is very traditional and still follows the old ways. After his younger sister was "despoiled" by a passing merchant he set out to bring him to justice. His tracking led him south, to Corvis. With the help of a man named Marx Gleiner he stalked his prey and meted out justice. Now he is planning on experiencing the foreign land he finds himself in for a short while before he returns to his family. He hopes to be able to aquire a rifle before returning to show his family.</p><p></p><p><u>Abilities</u></p><p>STR: 13 (+1) [5 pts.]</p><p>DEX: 14 (+2) [6 pts.]</p><p>CON: 14 (+2) [4 pts. +2 CON Kossite bonus]</p><p>INT: 11 (+0) [5 pts. -2 INT Kossite penalty]</p><p>WIS: 15 (+2) [8 pts.]</p><p>CHA: 10 (+0) [4 pts. -2 CHA Kossite penalty]</p><p></p><p><u>Saves</u></p><p>FOR: +4 (+2 base +2 CON)</p><p>REF: +4 (+2 base +2 DEX)</p><p>WIL: +2 (+0 base +2 WIS)</p><p></p><p><u>Init</u>: +2</p><p></p><p><u>Patron</u>: Menoth</p><p></p><p><u>HP</u>: d8 +2 = 10</p><p></p><p><u>AC</u>: 16 (10 + 2 [DEX] + 4 [Armor])</p><p>Armor: Greatcoat (+1) Studded Leather (+3)</p><p></p><p><u>Weapons</u></p><p>**Khardic composite shortbow: +3 1d6+1 x3 70'</p><p>Shortbow grip: +2 1d4+1 x3 [as spiked gauntlet]</p><p>Shortsword: +2 1d6+1 19-20 x2</p><p>Folding knife: +2 1d4+1 x3</p><p></p><p>**: Bonus for human preferred class</p><p></p><p><u>Skills</u></p><p>Climb +4 (+1 ranks +1 STR +2 Kossite -1 Armor)</p><p>Craft (Bowmaking) +6 (+4 ranks +2 Kossite +0 INT)</p><p>Creature Lore +2 (+2 ranks +0 INT)</p><p>Hide +5 (+4 ranks +2 DEX -1 Armor)</p><p>Listen +4 (+1 ranks +2 WIS)</p><p>Move Silently +5 (+4 ranks +2 DEX -1 Armor)</p><p>Ride +4 (+2 ranks +2 DEX)</p><p>Spot +4 (+2 ranks +2 WIS)</p><p>Survival +6 (+4 ranks +2 WIS)</p><p></p><p><u>Feats</u></p><p>Point blank shot</p><p>Precise shot</p><p></p><p><u>Ranger abilities</u></p><p>Proficiency in all simple and martial weapons</p><p>Proficiency in light armor and all non-tower shields</p><p>Wild empathy</p><p>Favored Enemy: Giant</p><p>Track</p><p></p><p><u>Languages</u></p><p>Khadoran</p><p>Cygnaran</p><p></p><p><u>Equipment</u></p><p>Folding knife</p><p>Greatcoat</p><p>Studded leather armor</p><p>Shortsword</p><p>Khardic composite shortbow</p><p>Arrows x40</p><p>Backpack</p><p>Bedroll</p><p>Flint & steel</p><p>Belt pouch</p><p>Whetstone</p><p>Cold weather outfit</p><p></p><p><em>Total Weight</em>: 52.5</p><p><em>Move</em>: 20' [30' + encumbrance]</p><p></p><p><u>Money</u></p><p>132 Crowns</p><p>8 Shields</p><p>8 Farthings</p><p></p><p><u>Important NPCs</u></p><p><em>Marx Gleiner</em>:</p><p><em>Gunter Haarbal</em>: A merchant from Korsk whose caravan Eyvind joined on his way south.</p><p><em>Fat Mary</em>: Owner/operator of The Fiddler's Green, the inn where Eyvind has been staying while in Corvis.</p><p><em>Errol Marn</em>: Travelling merchant who Eyvind tracked to Corvis.</p></blockquote><p></p>
[QUOTE="linnorm, post: 1161347, member: 2102"] [b]Eyvind Radvir[/b] (Human [Kossite] Ranger 1) Eyvind is a 21 year old Kossite man from the Nyschathe mountains of north-central Khador. His 6'3" 200 lb frame is topped by a long, auburn braid. He has brown eyes and tanned skin that looks to have seen many hours outdoors. Eyvind grew up hunting in the Nyschathe mountains with his father. The humans of the area are engaged in a long-term skirmish with the black ogrun of the area and Eyvind has spent many hours learning their ways. His family is very traditional and still follows the old ways. After his younger sister was "despoiled" by a passing merchant he set out to bring him to justice. His tracking led him south, to Corvis. With the help of a man named Marx Gleiner he stalked his prey and meted out justice. Now he is planning on experiencing the foreign land he finds himself in for a short while before he returns to his family. He hopes to be able to aquire a rifle before returning to show his family. [u]Abilities[/u] STR: 13 (+1) [5 pts.] DEX: 14 (+2) [6 pts.] CON: 14 (+2) [4 pts. +2 CON Kossite bonus] INT: 11 (+0) [5 pts. -2 INT Kossite penalty] WIS: 15 (+2) [8 pts.] CHA: 10 (+0) [4 pts. -2 CHA Kossite penalty] [u]Saves[/u] FOR: +4 (+2 base +2 CON) REF: +4 (+2 base +2 DEX) WIL: +2 (+0 base +2 WIS) [u]Init[/u]: +2 [u]Patron[/u]: Menoth [u]HP[/u]: d8 +2 = 10 [u]AC[/u]: 16 (10 + 2 [DEX] + 4 [Armor]) Armor: Greatcoat (+1) Studded Leather (+3) [u]Weapons[/u] **Khardic composite shortbow: +3 1d6+1 x3 70' Shortbow grip: +2 1d4+1 x3 [as spiked gauntlet] Shortsword: +2 1d6+1 19-20 x2 Folding knife: +2 1d4+1 x3 **: Bonus for human preferred class [u]Skills[/u] Climb +4 (+1 ranks +1 STR +2 Kossite -1 Armor) Craft (Bowmaking) +6 (+4 ranks +2 Kossite +0 INT) Creature Lore +2 (+2 ranks +0 INT) Hide +5 (+4 ranks +2 DEX -1 Armor) Listen +4 (+1 ranks +2 WIS) Move Silently +5 (+4 ranks +2 DEX -1 Armor) Ride +4 (+2 ranks +2 DEX) Spot +4 (+2 ranks +2 WIS) Survival +6 (+4 ranks +2 WIS) [u]Feats[/u] Point blank shot Precise shot [u]Ranger abilities[/u] Proficiency in all simple and martial weapons Proficiency in light armor and all non-tower shields Wild empathy Favored Enemy: Giant Track [u]Languages[/u] Khadoran Cygnaran [u]Equipment[/u] Folding knife Greatcoat Studded leather armor Shortsword Khardic composite shortbow Arrows x40 Backpack Bedroll Flint & steel Belt pouch Whetstone Cold weather outfit [i]Total Weight[/i]: 52.5 [i]Move[/i]: 20' [30' + encumbrance] [u]Money[/u] 132 Crowns 8 Shields 8 Farthings [u]Important NPCs[/u] [i]Marx Gleiner[/i]: [i]Gunter Haarbal[/i]: A merchant from Korsk whose caravan Eyvind joined on his way south. [i]Fat Mary[/i]: Owner/operator of The Fiddler's Green, the inn where Eyvind has been staying while in Corvis. [i]Errol Marn[/i]: Travelling merchant who Eyvind tracked to Corvis. [/QUOTE]
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