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Age of W... (Spoilers galore! Players beware!)
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<blockquote data-quote="Henrix" data-source="post: 3460780" data-attributes="member: 3587"><p><strong>Here be spoilers!</strong> Don't scroll past the spoiler space unless you're certain you are allowed to read DM info about Age of Worms!</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>My players have gone and done it. Despite all my efforts to get them to do things during the Champions Belt they stayed put, being afraid of getting kicked out of the championships, and did nothing beyond just some measly exploration of the abondened cave.</p><p></p><p>So they ended up with Auric gobbled up and regurgitated by the Ulgurstasta, Raknian as a Death Knight, 4/6 of the party dead* (no, wait, undead) and the city of Greyhawk turned over to a couple of tens of thousends of wights.</p><p></p><p>Now, this is actually really cool! </p><p>After the first shock (this was monday evening) everybody (except one who really wants us to start Savage Tides so that he can play a pirate <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ) wants to continue and now has a good grudge going, fascinated and terrified by what has happened to the great city that we have actually played a lot in.</p><p></p><p>But what happens now? I have some basic ideas, but would like more brainstorming.</p><p>Wasn't there a thread about this earlier? I recollect seeing one, but I cannot find it now.</p><p></p><p>Oh, and I need more wights! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /> Isn't there a wight template around?</p><p></p><p></p><p></p><p>* They had actually a lot of success against Auric and Khellek, dispelling most of their spells (including Fly), but exhausting a lot of resources. They noticed the ground shaking and bulging, but didn't care, until the Apostle reared up after the third round.</p><p>By that time Auric had been <em>suggested</em> to give up, Khellek had <em>feebleminded</em> the PC wizard, they had used up a lot of their spells (the duskblade spent two spells a round).</p><p>Auric was gobbled up in the second round, and when the paladin was eaten a couple of rounds later all was lost. Another PC got eaten, the feebleminded magician was easily caught by wights, and the duskblade just could not get away.</p><p></p><p>So I have Auric and two or three PCs as Kyuss spawn (I'll use the template in Dragon 336), one or two PC wights, and of course the Death Knight Raknian.</p><p></p><p>And I'll probably throw in an NPC from an earlier campaign, one of Ivid's old generals, an animus, as a potential ally. He's probably more than a little pissed at the Ebon Triad and Kyuss, being a Hextorite himself.</p></blockquote><p></p>
[QUOTE="Henrix, post: 3460780, member: 3587"] [B]Here be spoilers![/B] Don't scroll past the spoiler space unless you're certain you are allowed to read DM info about Age of Worms! My players have gone and done it. Despite all my efforts to get them to do things during the Champions Belt they stayed put, being afraid of getting kicked out of the championships, and did nothing beyond just some measly exploration of the abondened cave. So they ended up with Auric gobbled up and regurgitated by the Ulgurstasta, Raknian as a Death Knight, 4/6 of the party dead* (no, wait, undead) and the city of Greyhawk turned over to a couple of tens of thousends of wights. Now, this is actually really cool! After the first shock (this was monday evening) everybody (except one who really wants us to start Savage Tides so that he can play a pirate ;) ) wants to continue and now has a good grudge going, fascinated and terrified by what has happened to the great city that we have actually played a lot in. But what happens now? I have some basic ideas, but would like more brainstorming. Wasn't there a thread about this earlier? I recollect seeing one, but I cannot find it now. Oh, and I need more wights! :o Isn't there a wight template around? * They had actually a lot of success against Auric and Khellek, dispelling most of their spells (including Fly), but exhausting a lot of resources. They noticed the ground shaking and bulging, but didn't care, until the Apostle reared up after the third round. By that time Auric had been [i]suggested[/i] to give up, Khellek had [i]feebleminded[/i] the PC wizard, they had used up a lot of their spells (the duskblade spent two spells a round). Auric was gobbled up in the second round, and when the paladin was eaten a couple of rounds later all was lost. Another PC got eaten, the feebleminded magician was easily caught by wights, and the duskblade just could not get away. So I have Auric and two or three PCs as Kyuss spawn (I'll use the template in Dragon 336), one or two PC wights, and of course the Death Knight Raknian. And I'll probably throw in an NPC from an earlier campaign, one of Ivid's old generals, an animus, as a potential ally. He's probably more than a little pissed at the Ebon Triad and Kyuss, being a Hextorite himself. [/QUOTE]
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